HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
On the map: Offline RL and imitation learning from data → Real-world robot offline RL
Abstract (arXiv)
Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing data-generation algorithms can automatically synthesize demonstrations for manipulators, but they are ineffective on humanoids because their high-dimensional composite action spaces involve arms, legs, and torsos. We present HumanoidMimicGen, a method for generating humanoid legged loco-manipulation data. Our method adapts contact-rich whole-body skills from a handful of source demonstrations to new states, generalizing across changes in object pose. By interleaving these single- and dual-arm skills with whole-body locomotion and manipulation planning, the method generates stable, collision-free data across diverse scenes and layouts. To evaluate our approach, we introduce a new simulated loco-manipulation benchmark containing nine diverse tasks that test humanoid loco-manipulation capabilities. There, we demonstrate that HumanoidMimicGen automatically generates large datasets for imitation learning and enables a systematic study of how data generation and policy learning decisions impact model performance. We show that whole-body visuomotor policies co-trained with data generated by HumanoidMimicGen outperform those trained only on real-world data by 20%.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data. Builds on 38 of its 57 references that are in the map. First posted on arXiv 26 May 2026.
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38 of 57 references.
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Other references · 37
- 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
- 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,007
- 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
- 2023Open X-Embodiment: Robotic Learning Datasets and RT-X Modelscited by 849
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2020robosuite: A Modular Simulation Framework and Benchmark for Robot Learningcited by 484
- 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 308
- 2020Integrated Task and Motion Planningcited by 281
- 2021Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasetscited by 248
- 2025A Careful Examination of Large Behavior Models for Multitask Dexterous Manipulationcited by 125
25 more
- 2024DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learningcited by 104
- 2024HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulationcited by 101
- 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 83
- 2024HOVER: Versatile Neural Whole-Body Controller for Humanoid Robotscited by 76
- 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 65
- 2023Imitating Task and Motion Planning with Visuomotor Transformerscited by 63
- 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
- 2025Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learningcited by 52
- 2024AdaFlow: Imitation Learning with Variance-Adaptive Flow-Based Policiescited by 50
- 2024SkillMimicGen: Automated Demonstration Generation for Efficient Skill Learning and Deploymentcited by 48
- 2025InternData-A1: Pioneering High-Fidelity Synthetic Data for Pre-training Generalist Policycited by 46
- 2025Sim-and-Real Co-Training: A Simple Recipe for Vision-Based Robotic Manipulationcited by 42
- 2024SMPLOlympics: Sports Environments for Physically Simulated Humanoidscited by 29
- 2023Human-in-the-Loop Task and Motion Planning for Imitation Learningcited by 28
- 2025Physics-Driven Data Generation for Contact-Rich Manipulation via Trajectory Optimizationcited by 20
- 2025What Matters in Learning from Large-Scale Datasets for Robot Manipulationcited by 20
- 2021Guided Imitation of Task and Motion Planningcited by 18
- 2026Genie Sim 3.0 : A High-Fidelity Comprehensive Simulation Platform for Humanoid Robotcited by 13
- 2025Empirical Analysis of Sim-and-Real Cotraining of Diffusion Policies for Planar Pushing from Pixelscited by 12
- 2025Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robotscited by 11
- 2025Generalizable Domain Adaptation for Sim-and-Real Policy Co-Trainingcited by 9
- 2025MoMaGen: Generating Demonstrations under Soft and Hard Constraints for Multi-Step Bimanual Mobile Manipulationcited by 7
- 2026Point Bridge: 3D Representations for Cross Domain Policy Learningcited by 5
- 2025ReinforceGen: Hybrid Skill Policies with Automated Data Generation and Reinforcement Learningcited by 3
- 2025Humanoid Loco-manipulation Planning based on Graph Search and Reachability Mapscited by 1
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Citing papers per year: 2026: 1.
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- 2026InterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation
- 2026FetchMan: Learning Visual Humanoid Loco-Manipulation Policies from Simulated Experiences ↗
- 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation
- 2026SIMPLE: Simulation-Based Policy Learning and Evaluation for Humanoid Loco-manipulation
- 2023Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation
- 2025SkillBlender: Towards Versatile Humanoid Whole-Body Loco-Manipulation via Skill Blending
- 2026WB-WAM: Heterogeneous Body-Hand Pre-training for Humanoid Loco-Manipulation ↗
- 2023LocoMuJoCo: A Comprehensive Imitation Learning Benchmark for Locomotion