mlsanityData to 7 Oct 2026

Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations

arXiv 2602.06643 ↗First posted 6 Feb 2026cs.RO cs.AI cs.LGcited by 11

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Abstract (arXiv)

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, demonstrated autonomous skills remain limited and are typically restricted to controlled environments. In this paper, we present the Humanoid Manipulation Interface (HuMI), a portable and efficient framework for learning diverse whole-body manipulation tasks across various environments. HuMI enables robot-free data collection by capturing rich whole-body motion using portable hardware. This data drives a hierarchical learning pipeline that translates human motions into dexterous and feasible humanoid skills. Extensive experiments across five whole-body tasks--including kneeling, squatting, tossing, walking, and bimanual manipulation--demonstrate that HuMI achieves a 3x increase in data collection efficiency compared to teleoperation and attains a 70% success rate in unseen environments.

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 42 of its 57 references that are in the map. First posted on arXiv 6 Feb 2026.

Builds on

42 of 57 references.

References · 42

  1. 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusioncited by 2,730
  2. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,490
  3. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  4. 2017Sim-to-Real Transfer of Robotic Control with Dynamics Randomizationcited by 616
  5. 2024Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robotscited by 373
  6. 2016CAD2RL: Real Single-Image Flight without a Single Real Imagecited by 227
  7. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  8. 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
  9. 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
  10. 2024Data Scaling Laws in Imitation Learning for Robotic Manipulationcited by 144
  11. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 137
  12. 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
30 more
  1. 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
  2. 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videoscited by 116
  3. 2020Visual Imitation Made Easycited by 111
  4. 2017Sparse Inertial Poser: Automatic 3D Human Pose Estimation from Sparse IMUscited by 108
  5. 2025OneTwoVLA: A Unified Vision-Language-Action Model with Adaptive Reasoningcited by 105
  6. 2019Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrationscited by 104
  7. 2023On Bringing Robots Homecited by 101
  8. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 86
  9. 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 83
  10. 2024HOVER: Versatile Neural Whole-Body Controller for Humanoid Robotscited by 76
  11. 2024UMI on Legs: Making Manipulation Policies Mobile with Manipulation-Centric Whole-body Controllerscited by 67
  12. 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 65
  13. 2025Humanoid Policy ~ Human Policycited by 65
  14. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 60
  15. 2025DexUMI: Using Human Hand as the Universal Manipulation Interface for Dexterous Manipulationcited by 58
  16. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
  17. 2024Generalizable Humanoid Manipulation with 3D Diffusion Policiescited by 49
  18. 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
  19. 2025Sim-to-Real Reinforcement Learning for Vision-Based Dexterous Manipulation on Humanoidscited by 40
  20. 2025TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection Systemcited by 39
  21. 2025CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Taskscited by 35
  22. 2025ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learningcited by 34
  23. 2025HITTER: A HumanoId Table TEnnis Robot via Hierarchical Planning and Learningcited by 29
  24. 2025HuB: Learning Extreme Humanoid Balancecited by 21
  25. 2025VIRAL: Visual Sim-to-Real at Scale for Humanoid Loco-Manipulationcited by 21
  26. 2025Viser: Imperative, Web-based 3D Visualization in Pythoncited by 19
  27. 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfercited by 13
  28. 2026In-the-Wild Compliant Manipulation with UMI-FTcited by 10
  29. 2025UMI-on-Air: Embodiment-Aware Guidance for Embodiment-Agnostic Visuomotor Policiescited by 9
  30. 2025Emergent Active Perception and Dexterity of Simulated Humanoids from Visual Reinforcement Learningcited by 5

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Citing papers per year: 2026: 11.

11 papers.