mlsanityData to 7 Oct 2026

Whole-body Humanoid Robot Locomotion with Human Reference

arXiv 2402.18294 ↗First posted 28 Feb 2024cs.ROcited by 18

On the map: Offline RL and imitation learning from data → Real-world robot offline RL

Abstract (arXiv)

Recently, humanoid robots have made significant advances in their ability to perform challenging tasks due to the deployment of Reinforcement Learning (RL), however, the inherent complexity of humanoid robots, including the difficulty of designing complicated reward functions and training entire sophisticated systems, still poses a notable challenge. To conquer these challenges, after many iterations and in-depth investigations, we have meticulously developed a full-size humanoid robot, "Adam", whose innovative structural design greatly improves the efficiency and effectiveness of the imitation learning process. In addition, we have developed a novel imitation learning framework based on an adversarial motion prior, which applies not only to Adam but also to humanoid robots in general. Using the framework, Adam can exhibit unprecedented human-like characteristics in locomotion tasks. Our experimental results demonstrate that the proposed framework enables Adam to achieve human-comparable performance in complex locomotion tasks, marking the first time that human locomotion data has been used for imitation learning in a full-size humanoid robot.

Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Placed in Real-world robot offline RL, one of 13 directions in Offline RL and imitation learning from data. First posted on arXiv 28 Feb 2024.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 6; 2025: 10; 2026: 2.

18 papers.

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  1. 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
  2. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 104
  3. 2025HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpitcited by 65
  4. 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
  5. 2024CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamicscited by 43
  6. 2024Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Controlcited by 41
  7. 2025HuB: Learning Extreme Humanoid Balancecited by 21
  8. 2024RobotKeyframing: Learning Locomotion with High-Level Objectives via Mixture of Dense and Sparse Rewardscited by 12
  9. 2025LOVON: Legged Open-Vocabulary Object Navigatorcited by 11
  10. 2025ACT-JEPA: Novel Joint-Embedding Predictive Architecture for Efficient Policy Representation Learningcited by 7
  11. 2025DreamPolicy: A Unified World-model Policy for Scalable Humanoid Locomotioncited by 5
  12. 2026Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Controlcited by 5
6 more
  1. 2025Kaiwu: A Multimodal Manipulation Dataset and Framework for Robot Learning and Human-Robot Interactioncited by 4
  2. 2025Natural Humanoid Robot Locomotion with Generative Motion Priorcited by 4
  3. 2025Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challengescited by 4
  4. 2024Enhancing End-to-End Autonomous Driving Systems Through Synchronized Human Behavior Datacited by 3
  5. 2024Know your limits! Optimize the robot's behavior through self-awarenesscited by 0
  6. 2026SPRINT: Efficient Spectral Priors for Humanoid Athletic Sprintscited by 0

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  1. 2020Learning natural locomotion behaviors for humanoid robots using human knowledge
  2. 2023HumanMimic: Learning Natural Locomotion and Transitions for Humanoid Robot via Wasserstein Adversarial Imitation
  3. 2026Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
  4. 2025StyleLoco: Generative Adversarial Distillation for Natural Humanoid Robot Locomotion
  5. 2024Expressive Whole-Body Control for Humanoid Robots
  6. 2024Exciting Action: Investigating Efficient Exploration for Learning Musculoskeletal Humanoid Locomotion
  7. 2024The Role of Domain Randomization in Training Diffusion Policies for Whole-Body Humanoid Control
  8. 2024Hierarchical World Models as Visual Whole-Body Humanoid Controllers