DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction
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Abstract (arXiv)
Dynamic scene reconstruction from monocular video is essential for real-world applications. We introduce DGNS, a hybrid framework integrating underlineDeformable underlineGaussian Splatting and Dynamic underlineNeural underlineSurfaces, effectively addressing dynamic novel-view synthesis and 3D geometry reconstruction simultaneously. During training, depth maps generated by the deformable Gaussian splatting module guide the ray sampling for faster processing and provide depth supervision within the dynamic neural surface module to improve geometry reconstruction. Conversely, the dynamic neural surface directs the distribution of Gaussian primitives around the surface, enhancing rendering quality. In addition, we propose a depth-filtering approach to further refine depth supervision. Extensive experiments conducted on public datasets demonstrate that DGNS achieves state-of-the-art performance in 3D reconstruction, along with competitive results in novel-view synthesis.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 49 of its 84 references that are in the map. First posted on arXiv 5 Dec 2024.
Builds on
49 of 84 references.
References · 49
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37 more
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Built on by
Citing papers per year: 2025: 2; 2026: 5.
7 papers.
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2025Structural Energy-Guided Sampling for View-Consistent Text-to-3Dcited by 1
- 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstructioncited by 1
- 20263D-IDE: 3D Implicit Depth Emergentcited by 1
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functionscited by 1
- 2026Structural Energy Guidance for View-Consistent Text-to-3D Generationcited by 0
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGScited by 0
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026Structural Energy Guidance for View-Consistent Text-to-3D Generation19 May 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstruction30 Mar 2026
- 20263D-IDE: 3D Implicit Depth Emergent28 Mar 2026
- 2025Structural Energy-Guided Sampling for View-Consistent Text-to-3D23 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025