From Rays to Projections: Better Inputs for Feed-Forward View Synthesis
Not on the map. Why?
Abstract (arXiv)
Feed-forward view synthesis models predict a novel view in a single pass with minimal 3D inductive bias. Existing works encode cameras as Pl"ucker ray maps, which tie predictions to the arbitrary world coordinate gauge and make them sensitive to small camera transformations, thereby undermining geometric consistency. In this paper, we ask what inputs best condition a model for robust and consistent view synthesis. We propose projective conditioning, which replaces raw camera parameters with a target-view projective cue that provides a stable 2D input. This reframes the task from a brittle geometric regression problem in ray space to a well-conditioned target-view image-to-image translation problem. Additionally, we introduce a masked autoencoding pretraining strategy tailored to this cue, enabling the use of large-scale uncalibrated data for pretraining. Our method shows improved fidelity and stronger cross-view consistency compared to ray-conditioned baselines on our view-consistency benchmark. It also achieves state-of-the-art quality on standard novel view synthesis benchmarks.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 40 of its 49 references that are in the map. First posted on arXiv 8 Jan 2026.
Builds on
40 of 49 references.
References · 40
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28 more
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Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkourcited by 4
- 2026Resolving Representation Ambiguity in Feedforward Novel View Synthesis Transformer via Semantic-Spatial Decouplingcited by 0
- 2026WarpHammer: Densifying Scene Warps with 3D Object Priors for Extreme View Synthesiscited by 0
- 2026GenRec: Knowing Where to Reconstruct and Where to Generatecited by 0
- 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesiscited by 0
- 2026VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis27 Sep 2026
- 2026GenRec: Knowing Where to Reconstruct and Where to Generate18 Aug 2026
- 2026WarpHammer: Densifying Scene Warps with 3D Object Priors for Extreme View Synthesis30 Jun 2026
- 2026Resolving Representation Ambiguity in Feedforward Novel View Synthesis Transformer via Semantic-Spatial Decoupling18 May 2026
- 2026TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour2 Feb 2026