mlsanityData to 14 Oct 2026

ExBluRF: Efficient Radiance Fields for Extreme Motion Blurred Images

arXiv 2309.08957 ↗First posted 16 Sep 2023cs.CVcited by 38

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Abstract (arXiv)

We present ExBluRF, a novel view synthesis method for extreme motion blurred images based on efficient radiance fields optimization. Our approach consists of two main components: 6-DOF camera trajectory-based motion blur formulation and voxel-based radiance fields. From extremely blurred images, we optimize the sharp radiance fields by jointly estimating the camera trajectories that generate the blurry images. In training, multiple rays along the camera trajectory are accumulated to reconstruct single blurry color, which is equivalent to the physical motion blur operation. We minimize the photo-consistency loss on blurred image space and obtain the sharp radiance fields with camera trajectories that explain the blur of all images. The joint optimization on the blurred image space demands painfully increasing computation and resources proportional to the blur size. Our method solves this problem by replacing the MLP-based framework to low-dimensional 6-DOF camera poses and voxel-based radiance fields. Compared with the existing works, our approach restores much sharper 3D scenes from challenging motion blurred views with the order of 10 times less training time and GPU memory consumption.

Key facts. Cited by 38 papers in the map (data through 14 Oct 2026). Builds on 47 of its 64 references that are in the map. First posted on arXiv 16 Sep 2023.

Builds on

47 of 64 references.

References · 47

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  4. 2021Restormer: Efficient Transformer for High-Resolution Image Restorationcited by 1,627
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  6. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  7. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  8. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  10. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  11. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  12. 2020Convolutional Occupancy Networkscited by 761
35 more
  1. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  2. 2016Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurringcited by 727
  3. 2022Simple Baselines for Image Restorationcited by 708
  4. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  5. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  6. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  7. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  8. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  9. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  10. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
  11. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  12. 2019DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Bettercited by 362
  13. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  14. 2018Scale-recurrent Network for Deep Image Deblurringcited by 333
  15. 2021Rethinking Coarse-to-Fine Approach in Single Image Deblurringcited by 326
  16. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  17. 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 242
  18. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  19. 2020Deblurring by Realistic Blurringcited by 188
  20. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  21. 2015Learning a Convolutional Neural Network for Non-uniform Motion Blur Removalcited by 149
  22. 2021FENeRF: Face Editing in Neural Radiance Fieldscited by 112
  23. 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
  24. 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
  25. 2016A Neural Approach to Blind Motion Deblurringcited by 69
  26. 2022R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesiscited by 69
  27. 2022Realistic Blur Synthesis for Learning Image Deblurringcited by 53
  28. 2022NAN: Noise-Aware NeRFs for Burst-Denoisingcited by 48
  29. 2022Neural Strands: Learning Hair Geometry and Appearance from Multi-View Imagescited by 40
  30. 2017Learning Blind Motion Deblurringcited by 36
  31. 2022BNV-Fusion: Dense 3D Reconstruction using Bi-level Neural Volume Fusioncited by 29
  32. 2021Real-world Video Deblurring: A Benchmark Dataset and An Efficient Recurrent Neural Networkcited by 26
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  35. 2017Joint Blind Motion Deblurring and Depth Estimation of Light Fieldcited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 17; 2025: 14; 2026: 6.

38 papers.

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  1. 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
  2. 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
  3. 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
  4. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
  5. 2024DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Videocited by 17
  6. 2024LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenescited by 16
  7. 2024BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Streamcited by 15
  8. 2024DeblurGS: Gaussian Splatting for Camera Motion Blurcited by 12
  9. 2025Neural Radiance Fields for the Real World: A Surveycited by 12
  10. 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Videocited by 11
  11. 2024Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditionscited by 10
  12. 2023MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Videocited by 9
26 more
  1. 2025Exploiting Deblurring Networks for Radiance Fieldscited by 7
  2. 2025CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Imagescited by 7
  3. 2024SMURF: Continuous Dynamics for Motion-Deblurring Radiance Fieldscited by 6
  4. 2024Spike-NeRF: Neural Radiance Field Based On Spike Cameracited by 6
  5. 2024GS-Blur: A 3D Scene-Based Dataset for Realistic Image Deblurringcited by 5
  6. 2024RaFE: Generative Radiance Fields Restorationcited by 4
  7. 2024Sparse-DeRF: Deblurred Neural Radiance Fields from Sparse Viewcited by 4
  8. 2024LSE-NeRF: Learning Sensor Modeling Errors for Deblured Neural Radiance Fields with RGB-Event Stereocited by 4
  9. 2024Radiance Fields from Photonscited by 3
  10. 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
  11. 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
  12. 2024Drantal-NeRF: Diffusion-Based Restoration for Anti-aliasing Neural Radiance Fieldcited by 1
  13. 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
  14. 2024MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAMcited by 1
  15. 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videoscited by 1
  16. 2025DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splattingcited by 1
  17. 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
  18. 2025BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurringcited by 1
  19. 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
  20. 2025GeMS: Efficient Gaussian Splatting for Extreme Motion Blurcited by 0
  21. 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurringcited by 0
  22. 2026Fast Low-light Enhancement and Deblurring for 3D Dark Scenescited by 0
  23. 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blurcited by 0
  24. 2026CasDeblurGS: Cascaded 2D-to-3D Multi-View Consistency for 3D Gaussian Splatting from Two Blurry Imagescited by 0
  25. 2026WS-NeRF: A Mamba-Driven World-State-Aware Adaptive Deblurring Neural Radiance Fieldcited by 0
  26. 2026ClearGS: Reliability-Aware Gaussian Splatting from Handheld Videoscited by 0