DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video
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Abstract (arXiv)
Recent advancements in dynamic neural radiance field methods have yielded remarkable outcomes. However, these approaches rely on the assumption of sharp input images. When faced with motion blur, existing dynamic NeRF methods often struggle to generate high-quality novel views. In this paper, we propose DyBluRF, a dynamic radiance field approach that synthesizes sharp novel views from a monocular video affected by motion blur. To account for motion blur in input images, we simultaneously capture the camera trajectory and object Discrete Cosine Transform (DCT) trajectories within the scene. Additionally, we employ a global cross-time rendering approach to ensure consistent temporal coherence across the entire scene. We curate a dataset comprising diverse dynamic scenes that are specifically tailored for our task. Experimental results on our dataset demonstrate that our method outperforms existing approaches in generating sharp novel views from motion-blurred inputs while maintaining spatial-temporal consistency of the scene.
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Builds on 46 of its 59 references that are in the map. First posted on arXiv 15 Mar 2024.
Builds on
46 of 59 references.
References · 46
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34 more
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Citing papers per year: 2024: 2; 2025: 10; 2026: 5.
17 papers.
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- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Videocited by 11
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9
- 2024Motion-Aware Animatable Gaussian Avatars Deblurringcited by 6
- 2025DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splattingcited by 6
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 6
- 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
- 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videoscited by 1
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
5 more
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
- 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurringcited by 0
- 2026Generalizable NGP-SR: Generalizable Neural Radiance Fields Super-Resolution via Neural Graph Primitivescited by 0
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scenecited by 0
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splattingcited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene20 Apr 2026
- 2026Generalizable NGP-SR: Generalizable Neural Radiance Fields Super-Resolution via Neural Graph Primitives20 Mar 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction14 Oct 2025
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos12 Oct 2025
- 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring31 Aug 2025
- 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos24 Apr 2025
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video21 Apr 2025
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting20 Mar 2025
5 more
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2025DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting2 Mar 2025
- 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos23 Jan 2025
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Video9 Dec 2024
- 2024Motion-Aware Animatable Gaussian Avatars Deblurring24 Nov 2024
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Videocited by 11
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9
- 2024Motion-Aware Animatable Gaussian Avatars Deblurringcited by 6
- 2025DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splattingcited by 6
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstructioncited by 6
- 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
- 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videoscited by 1
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videoscited by 1
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenescited by 1
12 most cited of 17 All 17 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene20 Apr 2026
- 2026Generalizable NGP-SR: Generalizable Neural Radiance Fields Super-Resolution via Neural Graph Primitives20 Mar 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction14 Oct 2025
- 2025Dynamic Gaussian Splatting from Defocused and Motion-blurred Monocular Videos12 Oct 2025
- 2025UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring31 Aug 2025
- 2025Casual3DHDR: Deblurring High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos24 Apr 2025
- 2025MoBGS: Motion Deblurring Dynamic 3D Gaussian Splatting for Blurry Monocular Video21 Apr 2025
- 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting20 Mar 2025
12 newest of 17 All 17 (JSON)