Learning Generalizable Feature Fields for Mobile Manipulation
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Abstract (arXiv)
An open problem in mobile manipulation is how to represent objects and scenes in a unified manner so that robots can use both for navigation and manipulation. The latter requires capturing intricate geometry while understanding fine-grained semantics, whereas the former involves capturing the complexity inherent at an expansive physical scale. In this work, we present GeFF (Generalizable Feature Fields), a scene-level generalizable neural feature field that acts as a unified representation for both navigation and manipulation that performs in real-time. To do so, we treat generative novel view synthesis as a pre-training task, and then align the resulting rich scene priors with natural language via CLIP feature distillation. We demonstrate the effectiveness of this approach by deploying GeFF on a quadrupedal robot equipped with a manipulator. We quantitatively evaluate GeFF's ability for open-vocabulary object-/part-level manipulation and show that GeFF outperforms point-based baselines in runtime and storage-accuracy trade-offs, with qualitative examples of semantics-aware navigation and articulated object manipulation.
Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 70 of its 84 references that are in the map. First posted on arXiv 12 Mar 2024.
Builds on
70 of 84 references.
References · 70
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50 most cited of 70 All 70 (JSON)
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Citing papers per year: 2024: 13; 2025: 17; 2026: 1.
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- 2025Humanoid Policy ~ Human Policycited by 65
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2024Sim-to-Real Transfer via 3D Feature Fields for Vision-and-Language Navigationcited by 34
- 2025MoManipVLA: Transferring Vision-language-action Models for General Mobile Manipulationcited by 34
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
- 2024GenDP: 3D Semantic Fields for Category-Level Generalizable Diffusion Policycited by 25
- 2024Neural Fields in Robotics: A Surveycited by 21
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- 2026EUGens: Efficient, Unified, and General Dense Layerscited by 0
- 2026EUGens: Efficient, Unified, and General Dense Layers30 Jan 2026
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning18 Dec 2025
- 2025UniFField: A Generalizable Unified Neural Feature Field for Visual, Semantic, and Spatial Uncertainties in Any Scene8 Oct 2025
- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environments23 Aug 2025
- 2025ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Tasks11 Aug 2025
- 2025DETACH: Cross-domain Learning for Long-Horizon Tasks via Mixture of Disentangled Experts11 Aug 2025
- 2025CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguity19 Jun 2025
- 2025Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining19 Jun 2025
- 2025OWMM-Agent: Open World Mobile Manipulation With Multi-modal Agentic Data Synthesis4 Jun 2025
- 2025SpatialSplat: Efficient Semantic 3D from Sparse Unposed Images29 May 2025
- 2025GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulation17 May 2025
- 2025Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation16 May 2025
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- 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction29 Mar 2025
- 2025MoManipVLA: Transferring Vision-language-action Models for General Mobile Manipulation17 Mar 2025
- 2025Humanoid Policy ~ Human Policy17 Mar 2025
- 2025Prof. Robot: Differentiable Robot Rendering Without Static and Self-Collisions14 Mar 2025
- 2025SIREN: Semantic, Initialization-Free Registration of Multi-Robot Gaussian Splatting Maps10 Feb 2025
- 2025SLIM: Sim-to-Real Legged Instructive Manipulation via Long-Horizon Visuomotor Learning17 Jan 2025
- 2024g3D-LF: Generalizable 3D-Language Feature Fields for Embodied Tasks26 Nov 2024
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wild22 Nov 2024
- 2024GLOVER: Generalizable Open-Vocabulary Affordance Reasoning for Task-Oriented Grasping19 Nov 2024
- 2024Zero-shot Object-Centric Instruction Following: Integrating Foundation Models with Traditional Navigation12 Nov 2024
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation7 Nov 2024
- 2024Neural Fields in Robotics: A Survey26 Oct 2024
- 2024GenDP: 3D Semantic Fields for Category-Level Generalizable Diffusion Policy23 Oct 2024
- 2024EUGens: Efficient, Unified, and General Dense Layers13 Oct 2024
- 2024One Map to Find Them All: Real-time Open-Vocabulary Mapping for Zero-shot Multi-Object Navigation18 Sep 2024
- 2024From Words to Poses: Enhancing Novel Object Pose Estimation with Vision Language Models9 Sep 2024
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splatting3 Sep 2024
- 2024Sim-to-Real Transfer via 3D Feature Fields for Vision-and-Language Navigation14 Jun 2024
- 2024OpenObj: Open-Vocabulary Object-Level Neural Radiance Fields with Fine-Grained Understanding12 Jun 2024
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planningcited by 8
- 2024OpenObj: Open-Vocabulary Object-Level Neural Radiance Fields with Fine-Grained Understandingcited by 6
- 2024From Words to Poses: Enhancing Novel Object Pose Estimation with Vision Language Modelscited by 1
- 2025MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning18 Dec 2025
- 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulation7 Nov 2024
- 2024From Words to Poses: Enhancing Novel Object Pose Estimation with Vision Language Models9 Sep 2024
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splatting3 Sep 2024
- 2024OpenObj: Open-Vocabulary Object-Level Neural Radiance Fields with Fine-Grained Understanding12 Jun 2024
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wildcited by 6
- 2024WildLMa: Long Horizon Loco-Manipulation in the Wild22 Nov 2024
- 2025Humanoid Policy ~ Human Policycited by 65
- 2024Sim-to-Real Transfer via 3D Feature Fields for Vision-and-Language Navigationcited by 34
- 2024Neural Fields in Robotics: A Surveycited by 21
- 2025Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigationcited by 21
- 2024g3D-LF: Generalizable 3D-Language Feature Fields for Embodied Taskscited by 18
- 2025GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulationcited by 14
- 2024One Map to Find Them All: Real-time Open-Vocabulary Mapping for Zero-shot Multi-Object Navigationcited by 13
- 2025SpatialSplat: Efficient Semantic 3D from Sparse Unposed Imagescited by 13
- 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstructioncited by 12
- 2025ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Taskscited by 9
- 2025Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretrainingcited by 8
- 2025SIREN: Semantic, Initialization-Free Registration of Multi-Robot Gaussian Splatting Mapscited by 5
12 most cited of 20 All 20 (JSON)
- 2026EUGens: Efficient, Unified, and General Dense Layers30 Jan 2026
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- 2025M3DMap: Object-aware Multimodal 3D Mapping for Dynamic Environments23 Aug 2025
- 2025ODYSSEY: Open-World Quadrupeds Exploration and Manipulation for Long-Horizon Tasks11 Aug 2025
- 2025DETACH: Cross-domain Learning for Long-Horizon Tasks via Mixture of Disentangled Experts11 Aug 2025
- 2025Human2LocoMan: Learning Versatile Quadrupedal Manipulation with Human Pretraining19 Jun 2025
- 2025SpatialSplat: Efficient Semantic 3D from Sparse Unposed Images29 May 2025
- 2025GLOVER++: Unleashing the Potential of Affordance Learning from Human Behaviors for Robotic Manipulation17 May 2025
- 2025Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation16 May 2025
- 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction29 Mar 2025
- 2025Humanoid Policy ~ Human Policy17 Mar 2025
- 2025Prof. Robot: Differentiable Robot Rendering Without Static and Self-Collisions14 Mar 2025
12 newest of 20 All 20 (JSON)