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K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Buffers

arXiv 2505.19564 ↗First posted 26 May 2025cs.CVcited by 0

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Abstract (arXiv)

Neural fields are now the central focus of research in 3D vision and computer graphics. Existing methods mainly focus on various scene representations, such as neural points and 3D Gaussians. However, few works have studied the rendering process to enhance the neural fields. In this work, we propose a plug-in method named K-Buffers that leverages multiple buffers to improve the rendering performance. Our method first renders K buffers from scene representations and constructs K pixel-wise feature maps. Then, We introduce a K-Feature Fusion Network (KFN) to merge the K pixel-wise feature maps. Finally, we adopt a feature decoder to generate the rendering image. We also introduce an acceleration strategy to improve rendering speed and quality. We apply our method to well-known radiance field baselines, including neural point fields and 3D Gaussian Splatting (3DGS). Extensive experiments demonstrate that our method effectively enhances the rendering performance of neural point fields and 3DGS.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 28 of its 39 references that are in the map. First posted on arXiv 26 May 2025.

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References · 28

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  8. 2016HyperNetworkscited by 1,027
  9. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  10. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
  11. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  12. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
16 more
  1. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  2. 2019Neural Point-Based Graphicscited by 327
  3. 2020PatchmatchNet: Learned Multi-View Patchmatch Stereocited by 207
  4. 2017Burst Denoising with Kernel Prediction Networkscited by 157
  5. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  6. 2019Neural Point Cloud Rendering via Multi-Plane Projectioncited by 60
  7. 2021Neural Point Light Fieldscited by 51
  8. 2022READ: Large-Scale Neural Scene Rendering for Autonomous Drivingcited by 51
  9. 2017Deep Burst Denoisingcited by 49
  10. 2019Basis Prediction Networks for Effective Burst Denoising with Large Kernelscited by 46
  11. 2023Pointersect: Neural Rendering with Cloud-Ray Intersectioncited by 23
  12. 2022View Synthesis with Sculpted Neural Pointscited by 20
  13. 2023TriVol: Point Cloud Rendering via Triple Volumescited by 16
  14. 2022Boosting Point Clouds Rendering via Radiance Mappingcited by 11
  15. 2023Frequency-Modulated Point Cloud Rendering with Easy Editingcited by 10
  16. 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4

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