V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RL
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Abstract (arXiv)
A major challenge of multiagent reinforcement learning (MARL) is the curse of multiagents, where the size of the joint action space scales exponentially with the number of agents. This remains to be a bottleneck for designing efficient MARL algorithms even in a basic scenario with finitely many states and actions. This paper resolves this challenge for the model of episodic Markov games. We design a new class of fully decentralized algorithms -- V-learning, which provably learns Nash equilibria (in the two-player zero-sum setting), correlated equilibria and coarse correlated equilibria (in the multiplayer general-sum setting) in a number of samples that only scales with maxi∈[m] Ai, where Ai is the number of actions for the irm th player. This is in sharp contrast to the size of the joint action space which is prodi=1m Ai. V-learning (in its basic form) is a new class of single-agent RL algorithms that convert any adversarial bandit algorithm with suitable regret guarantees into a RL algorithm. Similar to the classical Q-learning algorithm, it performs incremental updates to the value functions. Different from Q-learning, it only maintains the estimates of V-values instead of Q-values. This key difference allows V-learning to achieve the claimed guarantees in the MARL setting by simply letting all agents run V-learning independently.
Key facts. Cited by 114 papers in the map (data through 14 Oct 2026). Builds on 34 of its 65 references that are in the map. First posted on arXiv 27 Oct 2021.
Builds on
34 of 65 references.
References · 34
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2018QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 708
- 2019Provably Efficient Reinforcement Learning with Linear Function Approximationcited by 520
- 2017Minimax Regret Bounds for Reinforcement Learningcited by 503
- 2017Value-Decomposition Networks For Cooperative Multi-Agent Learningcited by 503
- 2018Is Q-learning Provably Efficient?cited by 487
- 2019QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learningcited by 379
- 2019Emergent Tool Use From Multi-Agent Autocurriculacited by 313
- 2016Safe, Multi-Agent, Reinforcement Learning for Autonomous Drivingcited by 311
- 2016Contextual Decision Processes with Low Bellman Rank are PAC-Learnablecited by 292
- 2018Actor-Attention-Critic for Multi-Agent Reinforcement Learningcited by 261
- 2021Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithmscited by 223
22 more
- 2018Fully Decentralized Multi-Agent Reinforcement Learning with Networked Agentscited by 194
- 2020Learning Near Optimal Policies with Low Inherent Bellman Errorcited by 181
- 2017Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learningcited by 176
- 2015Explore no more: Improved high-probability regret bounds for non-stochastic banditscited by 120
- 2020Provable Self-Play Algorithms for Competitive Reinforcement Learningcited by 113
- 2014Generalization and Exploration via Randomized Value Functionscited by 112
- 2020Near-Optimal Reinforcement Learning with Self-Playcited by 109
- 2020A Sharp Analysis of Model-based Reinforcement Learning with Self-Playcited by 105
- 2021Independent Policy Gradient Methods for Competitive Reinforcement Learningcited by 101
- 2020Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibriumcited by 100
- 2020Model-Based Multi-Agent RL in Zero-Sum Markov Games with Near-Optimal Sample Complexitycited by 92
- 2021Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Gamescited by 69
- 2017Online Reinforcement Learning in Stochastic Gamescited by 67
- 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 67
- 2021Decentralized Q-Learning in Zero-sum Markov Gamescited by 58
- 2021The Power of Exploiter: Provable Multi-Agent RL in Large State Spacescited by 48
- 2019Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexitycited by 42
- 2021Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Gamescited by 42
- 2016On Lower Bounds for Regret in Reinforcement Learningcited by 40
- 2019Feature-Based Q-Learning for Two-Player Stochastic Gamescited by 24
- 2020No-Regret Learning Dynamics for Extensive-Form Correlated Equilibriumcited by 19
- 2019Learning to Collaborate in Markov Decision Processescited by 14
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Citing papers per year: 2021: 4; 2022: 31; 2023: 30; 2024: 28; 2025: 11; 2026: 10.
114 papers.
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- 2022Sample-Efficient Reinforcement Learning of Partially Observable Markov Gamescited by 27
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- 2022Faster Last-iterate Convergence of Policy Optimization in Zero-Sum Markov Gamescited by 26
- 2024Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertaintycited by 25
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- 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 24
- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descentcited by 24
- 2021Independent Learning in Stochastic Gamescited by 22
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- 2026Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Games31 Jan 2026
- 2026Cooperative Multi-agent RL with Communication Constraints18 Jan 2026
- 2025Goal-Oriented Multi-Agent Reinforcement Learning for Decentralized Agent Teams15 Nov 2025
- 2025Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games4 Nov 2025
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- 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games13 Feb 2025
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- 2024Learning Equilibria in Adversarial Team Markov Games: A Nonconvex-Hidden-Concave Min-Max Optimization Problemcited by 5
- 2024Near-Optimal Reinforcement Learning with Self-Play under Adaptivity Constraintscited by 4
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- 2025Local Reinforcement Learning with Action-Conditioned Root Mean Squared Q-Functions8 Oct 2025
- 2025Reinforcement Learning on Dyads to Enhance Medication Adherence6 Feb 2025
- 2024Learning Equilibria in Adversarial Team Markov Games: A Nonconvex-Hidden-Concave Min-Max Optimization Problem8 Oct 2024
- 2024Convergence of Decentralized Actor-Critic Algorithm in General-sum Markov Games6 Sep 2024
- 2024The Bandit Whisperer: Communication Learning for Restless Bandits11 Aug 2024
- 2024MF-OML: Online Mean-Field Reinforcement Learning with Occupation Measures for Large Population Games1 May 2024
- 2024Differentially Private Reinforcement Learning with Self-Play11 Apr 2024
- 2024Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective17 Mar 2024
- 2024Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scale1 Mar 2024
- 2024Performative Reinforcement Learning in Gradually Shifting Environments15 Feb 2024
- 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximation11 Feb 2024
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- 2023Offline Learning in Markov Games with General Function Approximation6 Feb 2023
- 2022Strategic Decision-Making in the Presence of Information Asymmetry: Provably Efficient RL with Algorithmic Instruments23 Aug 2022
- 2022Provably Efficient Offline Multi-agent Reinforcement Learning via Strategy-wise Bonus1 Jun 2022
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- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descentcited by 24
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- 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descent24 Feb 2025
- 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learning30 Jun 2024
- 2022Independent Policy Gradient for Large-Scale Markov Potential Games: Sharper Rates, Function Approximation, and Game-Agnostic Convergencecited by 57
- 2022The Complexity of Markov Equilibrium in Stochastic Gamescited by 49
- 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 30
- 2023Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedbackcited by 30
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- 2022Sample-Efficient Reinforcement Learning of Partially Observable Markov Gamescited by 27
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- 2022Near-Optimal Learning of Extensive-Form Games with Imperfect Informationcited by 26
- 2022Faster Last-iterate Convergence of Policy Optimization in Zero-Sum Markov Gamescited by 26
- 2024Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertaintycited by 25
- 2021Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?cited by 24
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- 2026Regret Minimization with Adaptive Opponents in Repeated Games4 Jun 2026
- 2026Offline Two-Player Zero-Sum Markov Games with KL Regularization13 May 2026
- 2026Deep Incentive Design with Differentiable Equilibrium Blocks8 Mar 2026
- 2026Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsampling4 Mar 2026
- 2026Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Games31 Jan 2026
- 2026Cooperative Multi-agent RL with Communication Constraints18 Jan 2026
- 2025Goal-Oriented Multi-Agent Reinforcement Learning for Decentralized Agent Teams15 Nov 2025
- 2025Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Games4 Nov 2025
- 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Games3 Nov 2025
- 2025Playing Markov Games Without Observing Payoffs29 Aug 2025
- 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games13 Feb 2025
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