The Power of Exploiter: Provable Multi-Agent RL in Large State Spaces
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Abstract (arXiv)
Modern reinforcement learning (RL) commonly engages practical problems with large state spaces, where function approximation must be deployed to approximate either the value function or the policy. While recent progresses in RL theory address a rich set of RL problems with general function approximation, such successes are mostly restricted to the single-agent setting. It remains elusive how to extend these results to multi-agent RL, especially due to the new challenges arising from its game-theoretical nature. This paper considers two-player zero-sum Markov Games (MGs). We propose a new algorithm that can provably find the Nash equilibrium policy using a polynomial number of samples, for any MG with low multi-agent Bellman-Eluder dimension -- a new complexity measure adapted from its single-agent version (Jin et al., 2021). A key component of our new algorithm is the exploiter, which facilitates the learning of the main player by deliberately exploiting her weakness. Our theoretical framework is generic, which applies to a wide range of models including but not limited to tabular MGs, MGs with linear or kernel function approximation, and MGs with rich observations.
Key facts. Cited by 48 papers in the map (data through 14 Oct 2026). Builds on 39 of its 69 references that are in the map. First posted on arXiv 7 Jun 2021.
Builds on
39 of 69 references.
References · 39
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- 2016Contextual Decision Processes with Low Bellman Rank are PAC-Learnablecited by 292
- 2020FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPscited by 233
- 2021Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithmscited by 223
- 2019Provably Efficient Exploration in Policy Optimizationcited by 205
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- 2015Sample Complexity of Episodic Fixed-Horizon Reinforcement Learningcited by 106
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- 2020Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibriumcited by 100
- 2020Model-Based Multi-Agent RL in Zero-Sum Markov Games with Near-Optimal Sample Complexitycited by 92
- 2020Instance-Dependent Complexity of Contextual Bandits and Reinforcement Learning: A Disagreement-Based Perspectivecited by 78
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- 2021Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Gamescited by 69
- 2017Online Reinforcement Learning in Stochastic Gamescited by 67
- 2020Provably Efficient Reward-Agnostic Navigation with Linear Value Iterationcited by 56
- 2020A Unifying View of Optimism in Episodic Reinforcement Learningcited by 52
- 2019Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexitycited by 42
- 2020Reinforcement Learning with General Value Function Approximation: Provably Efficient Approach via Bounded Eluder Dimensioncited by 37
- 2019Feature-Based Q-Learning for Two-Player Stochastic Gamescited by 24
- 2021Provably Efficient Algorithms for Multi-Objective Competitive RLcited by 22
- 2021Simple Uncoupled No-Regret Learning Dynamics for Extensive-Form Correlated Equilibriumcited by 22
- 2019√n-Regret for Learning in Markov Decision Processes with Function Approximation and Low Bellman Rankcited by 20
- 2020Multi-Agent Trust Region Policy Optimizationcited by 20
- 2020On Function Approximation in Reinforcement Learning: Optimism in the Face of Large State Spacescited by 19
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Citing papers per year: 2021: 6; 2022: 14; 2023: 14; 2024: 8; 2025: 1; 2026: 5.
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