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Provable Self-Play Algorithms for Competitive Reinforcement Learning

arXiv 2002.04017 ↗First posted 10 Feb 2020cs.LG cs.AI stat.MLcited by 113

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Abstract (arXiv)

Self-play, where the algorithm learns by playing against itself without requiring any direct supervision, has become the new weapon in modern Reinforcement Learning (RL) for achieving superhuman performance in practice. However, the majority of exisiting theory in reinforcement learning only applies to the setting where the agent plays against a fixed environment; it remains largely open whether self-play algorithms can be provably effective, especially when it is necessary to manage the exploration/exploitation tradeoff. We study self-play in competitive reinforcement learning under the setting of Markov games, a generalization of Markov decision processes to the two-player case. We introduce a self-play algorithm---Value Iteration with Upper/Lower Confidence Bound (VI-ULCB)---and show that it achieves regret tildeO(√T) after playing T steps of the game, where the regret is measured by the agent's performance against a fully adversarial opponent who can exploit the agent's strategy at any step. We also introduce an explore-then-exploit style algorithm, which achieves a slightly worse regret of tildeO(T2/3), but is guaranteed to run in polynomial time even in the worst case. To the best of our knowledge, our work presents the first line of provably sample-efficient self-play algorithms for competitive reinforcement learning.

Key facts. Cited by 113 papers in the map (data through 14 Oct 2026). First posted on arXiv 10 Feb 2020.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 30; 2022: 31; 2023: 20; 2024: 13; 2025: 4; 2026: 15.

113 papers.

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  1. 2021V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RLcited by 114
  2. 2021Dueling RL: Reinforcement Learning with Trajectory Preferencescited by 106
  3. 2021Independent Policy Gradient Methods for Competitive Reinforcement Learningcited by 101
  4. 2021Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Gamescited by 69
  5. 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 67
  6. 2022A Survey on Model-based Reinforcement Learningcited by 66
  7. 2021Fast Policy Extragradient Methods for Competitive Games with Entropy Regularizationcited by 63
  8. 2021Decentralized Q-Learning in Zero-sum Markov Gamescited by 58
  9. 2022The Complexity of Markov Equilibrium in Stochastic Gamescited by 49
  10. 2021The Power of Exploiter: Provable Multi-Agent RL in Large State Spacescited by 48
  11. 2021Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizabilitycited by 44
  12. 2022Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasetscited by 44
38 more
  1. 2021Towards General Function Approximation in Zero-Sum Markov Gamescited by 43
  2. 2025Language Self-Play For Data-Free Trainingcited by 43
  3. 2021Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Gamescited by 42
  4. 2021Sample-Efficient Learning of Stackelberg Equilibria in General-Sum Gamescited by 40
  5. 2021On Improving Model-Free Algorithms for Decentralized Multi-Agent Reinforcement Learningcited by 36
  6. 2021Discovering Diverse Multi-Agent Strategic Behavior via Reward Randomizationcited by 35
  7. 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 30
  8. 2023Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedbackcited by 30
  9. 2022When is Offline Two-Player Zero-Sum Markov Game Solvable?cited by 28
  10. 2022Sample-Efficient Reinforcement Learning of Partially Observable Markov Gamescited by 27
  11. 2022On the Statistical Efficiency of Reward-Free Exploration in Non-Linear RLcited by 27
  12. 2023Breaking the Curse of Multiagents in a Large State Space: RL in Markov Games with Independent Linear Function Approximationcited by 27
  13. 2022Near-Optimal Learning of Extensive-Form Games with Imperfect Informationcited by 26
  14. 2022Faster Last-iterate Convergence of Policy Optimization in Zero-Sum Markov Gamescited by 26
  15. 2021Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Gamescited by 25
  16. 2021Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?cited by 24
  17. 2021Provably Efficient Algorithms for Multi-Objective Competitive RLcited by 22
  18. 2021Independent Learning in Stochastic Gamescited by 22
  19. 2022Independent and Decentralized Learning in Markov Potential Gamescited by 22
  20. 2021Model-Free Learning for Two-Player Zero-Sum Partially Observable Markov Games with Perfect Recallcited by 21
  21. 2021Exploration-Exploitation in Multi-Agent Competition: Convergence with Bounded Rationalitycited by 21
  22. 2021On Reward-Free RL with Kernel and Neural Function Approximations: Single-Agent MDP and Markov Gamecited by 20
  23. 2023Maximize to Explore: One Objective Function Fusing Estimation, Planning, and Explorationcited by 20
  24. 2021Provably Efficient Policy Optimization for Two-Player Zero-Sum Markov Gamescited by 18
  25. 2022Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Gamescited by 18
  26. 2023Offline Learning in Markov Games with General Function Approximationcited by 18
  27. 2022Learning Markov Games with Adversarial Opponents: Efficient Algorithms and Fundamental Limitscited by 17
  28. 2022Model-based Multi-agent Reinforcement Learning: Recent Progress and Prospectscited by 17
  29. 2022Policy Optimization for Markov Games: Unified Framework and Faster Convergencecited by 16
  30. 2022A Self-Play Posterior Sampling Algorithm for Zero-Sum Markov Gamescited by 16
  31. 2022On the convergence of policy gradient methods to Nash equilibria in general stochastic gamescited by 16
  32. 2022Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Modelcited by 15
  33. 2023A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Gamescited by 15
  34. 2023Provably Feedback-Efficient Reinforcement Learning via Active Reward Learningcited by 15
  35. 2024Efficacy of Language Model Self-Play in Non-Zero-Sum Gamescited by 15
  36. 2021Combining Pessimism with Optimism for Robust and Efficient Model-Based Deep Reinforcement Learningcited by 14
  37. 2021Near-Optimal Reward-Free Exploration for Linear Mixture MDPs with Plug-in Solvercited by 14
  38. 2022Efficient Model-based Multi-agent Reinforcement Learning via Optimistic Equilibrium Computationcited by 14

50 most cited of 113 All 113 (JSON)