mlsanityData to 13 Oct 2026

The Complexity of Markov Equilibrium in Stochastic Games

arXiv 2204.03991 ↗First posted 8 Apr 2022cs.LG cs.GTcited by 46

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Abstract (arXiv)

We show that computing approximate stationary Markov coarse correlated equilibria (CCE) in general-sum stochastic games is computationally intractable, even when there are two players, the game is turn-based, the discount factor is an absolute constant, and the approximation is an absolute constant. Our intractability results stand in sharp contrast to normal-form games where exact CCEs are efficiently computable. A fortiori, our results imply that there are no efficient algorithms for learning stationary Markov CCE policies in multi-agent reinforcement learning (MARL), even when the interaction is two-player and turn-based, and both the discount factor and the desired approximation of the learned policies is an absolute constant. In turn, these results stand in sharp contrast to single-agent reinforcement learning (RL) where near-optimal stationary Markov policies can be efficiently learned. Complementing our intractability results for stationary Markov CCEs, we provide a decentralized algorithm (assuming shared randomness among players) for learning a nonstationary Markov CCE policy with polynomial time and sample complexity in all problem parameters. Previous work for learning Markov CCE policies all required exponential time and sample complexity in the number of players.

Key facts. Cited by 46 papers in the map (data through 13 Oct 2026). Builds on 29 of its 76 references that are in the map. First posted on arXiv 8 Apr 2022.

Builds on

29 of 76 references.

References · 29

  1. 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 555
  2. 2017Minimax Regret Bounds for Reinforcement Learningcited by 501
  3. 2016Safe, Multi-Agent, Reinforcement Learning for Autonomous Drivingcited by 302
  4. 2021The Statistical Complexity of Interactive Decision Makingcited by 212
  5. 2020Reward-Free Exploration for Reinforcement Learningcited by 177
  6. 2015Explore no more: Improved high-probability regret bounds for non-stochastic banditscited by 120
  7. 2020Provable Self-Play Algorithms for Competitive Reinforcement Learningcited by 113
  8. 2021V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RLcited by 113
  9. 2020Near-Optimal Reinforcement Learning with Self-Playcited by 109
  10. 2020A Sharp Analysis of Model-based Reinforcement Learning with Self-Playcited by 105
  11. 2020Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibriumcited by 100
  12. 2021Independent Policy Gradient Methods for Competitive Reinforcement Learningcited by 97
17 more
  1. 2020Model-Based Multi-Agent RL in Zero-Sum Markov Games with Near-Optimal Sample Complexitycited by 92
  2. 2020PC-PG: Policy Cover Directed Exploration for Provable Policy Gradient Learningcited by 91
  3. 2021Global Convergence of Multi-Agent Policy Gradient in Markov Potential Gamescited by 89
  4. 2020The AI Economist: Improving Equality and Productivity with AI-Driven Tax Policiescited by 75
  5. 2017Online Reinforcement Learning in Stochastic Gamescited by 67
  6. 2021When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?cited by 66
  7. 2021Decentralized Q-Learning in Zero-sum Markov Gamescited by 54
  8. 2022Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasetscited by 44
  9. 2021Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Gamescited by 42
  10. 2019Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexitycited by 41
  11. 2021Independent Natural Policy Gradient Always Converges in Markov Potential Gamescited by 34
  12. 2016Settling the complexity of computing approximate two-player Nash equilibriacited by 31
  13. 2022When is Offline Two-Player Zero-Sum Markov Game Solvable?cited by 28
  14. 2021On the Complexity of Computing Markov Perfect Equilibrium in General-Sum Stochastic Gamescited by 18
  15. 2014Inapproximability of Nash Equilibriumcited by 15
  16. 2015Can Almost Everybody be Almost Happy? PCP for PPAD and the Inapproximability of Nashcited by 4
  17. 2018Unique End of Potential Linecited by 3

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2022: 8; 2023: 16; 2024: 13; 2025: 4; 2026: 5.

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  1. 2022Learning in Observable POMDPs, without Computationally Intractable Oraclescited by 30
  2. 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 30
  3. 2023Multi-agent Reinforcement Learning: A Comprehensive Surveycited by 30
  4. 2023Breaking the Curse of Multiagents in a Large State Space: RL in Markov Games with Independent Linear Function Approximationcited by 27
  5. 2022Sample-Efficient Reinforcement Learning of Partially Observable Markov Gamescited by 26
  6. 2024Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertaintycited by 24
  7. 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 23
  8. 2023Offline Learning in Markov Games with General Function Approximationcited by 18
  9. 2022Policy Optimization for Markov Games: Unified Framework and Faster Convergencecited by 16
  10. 2022Online Prediction in Sub-linear Spacecited by 16
  11. 2022Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Modelcited by 15
  12. 2023A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Gamescited by 15
34 more
  1. 2022On the convergence of policy gradient methods to Nash equilibria in general stochastic gamescited by 13
  2. 2024Performative Reinforcement Learning in Gradually Shifting Environmentscited by 13
  3. 2023Optimal Attack and Defense for Reinforcement Learningcited by 12
  4. 2023Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Gamescited by 10
  5. 2023Multi-Player Zero-Sum Markov Games with Networked Separable Interactionscited by 8
  6. 2023A Reduction-based Framework for Sequential Decision Making with Delayed Feedbackcited by 7
  7. 2022Efficiently Computing Nash Equilibria in Adversarial Team Markov Gamescited by 6
  8. 2024Settling Decentralized Multi-Agent Coordinated Exploration by Novelty Sharingcited by 6
  9. 2024Exploiting Structure in Offline Multi-Agent RL: The Benefits of Low Interaction Rankcited by 6
  10. 2024The complexity of approximate (coarse) correlated equilibrium for incomplete information gamescited by 4
  11. 2023A Black-box Approach for Non-stationary Multi-agent Reinforcement Learningcited by 3
  12. 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximationcited by 3
  13. 2024Representation Learning For Efficient Deep Multi-Agent Reinforcement Learningcited by 3
  14. 2024Tractable Equilibrium Computation in Markov Games through Risk Aversioncited by 3
  15. 2024Convex Markov Games: A New Frontier for Multi-Agent Reinforcement Learningcited by 3
  16. 2025Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Gamescited by 3
  17. 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observationcited by 2
  18. 2023Two-Timescale Q-Learning with Function Approximation in Zero-Sum Stochastic Gamescited by 2
  19. 2023Optimistic Policy Gradient in Multi-Player Markov Games with a Single Controller: Convergence Beyond the Minty Propertycited by 2
  20. 2024Exploiting Approximate Symmetry for Efficient Multi-Agent Reinforcement Learningcited by 2
  21. 2025Contextual Knowledge Sharing in Multi-Agent Reinforcement Learning with Decentralized Communication and Coordinationcited by 2
  22. 2023Logit-Q Dynamics for Efficient Learning in Stochastic Teamscited by 1
  23. 2023Sample-Efficient Multi-Agent RL: An Optimization Perspectivecited by 1
  24. 2024Model Selection for Average Reward RL with Application to Utility Maximization in Repeated Gamescited by 1
  25. 2023Improving Sample Efficiency of Model-Free Algorithms for Zero-Sum Markov Gamescited by 0
  26. 2024RL in Markov Games with Independent Function Approximation: Improved Sample Complexity Bound under the Local Access Modelcited by 0
  27. 2024Tree Search for Simultaneous Move Games via Equilibrium Approximationcited by 0
  28. 2025The Fair Game: Auditing & Debiasing AI Algorithms Over Timecited by 0
  29. 2025Goal-Oriented Multi-Agent Reinforcement Learning for Decentralized Agent Teamscited by 0
  30. 2026Cooperative Multi-agent RL with Communication Constraintscited by 0
  31. 2026Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Gamescited by 0
  32. 2026Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximationcited by 0
  33. 2026PAC Learning in Turn-Based Stochastic Games with Reachability Objectives: A Decentralized Private Approach via Expected Conditional Distancecited by 0
  34. 2026Normal-Form Correlation in Markov Gamescited by 0