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Provably Efficient Reinforcement Learning in Decentralized General-Sum Markov Games

arXiv 2110.05682 ↗First posted 12 Oct 2021cs.LG cs.AI cs.MAcited by 42

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Abstract (arXiv)

This paper addresses the problem of learning an equilibrium efficiently in general-sum Markov games through decentralized multi-agent reinforcement learning. Given the fundamental difficulty of calculating a Nash equilibrium (NE), we instead aim at finding a coarse correlated equilibrium (CCE), a solution concept that generalizes NE by allowing possible correlations among the agents' strategies. We propose an algorithm in which each agent independently runs optimistic V-learning (a variant of Q-learning) to efficiently explore the unknown environment, while using a stabilized online mirror descent (OMD) subroutine for policy updates. We show that the agents can find an ε-approximate CCE in at most widetildeO( H6S A /ε2) episodes, where S is the number of states, A is the size of the largest individual action space, and H is the length of an episode. This appears to be the first sample complexity result for learning in generic general-sum Markov games. Our results rely on a novel investigation of an anytime high-probability regret bound for OMD with a dynamic learning rate and weighted regret, which would be of independent interest. One key feature of our algorithm is that it is fully decentralized, in the sense that each agent has access to only its local information, and is completely oblivious to the presence of others. This way, our algorithm can readily scale up to an arbitrary number of agents, without suffering from the exponential dependence on the number of agents.

Key facts. Cited by 42 papers in the map (data through 7 Oct 2026). Builds on 18 of its 56 references that are in the map. First posted on arXiv 12 Oct 2021.

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18 of 56 references.

References · 18

  1. 2014Convex Optimization: Algorithms and Complexitycited by 569
  2. 2018Is Q-learning Provably Efficient?cited by 485
  3. 2016Safe, Multi-Agent, Reinforcement Learning for Autonomous Drivingcited by 301
  4. 2013The Complexity of Decentralized Control of Markov Decision Processescited by 225
  5. 2015Explore no more: Improved high-probability regret bounds for non-stochastic banditscited by 120
  6. 2020Provable Self-Play Algorithms for Competitive Reinforcement Learningcited by 112
  7. 2020Near-Optimal Reinforcement Learning with Self-Playcited by 108
  8. 2020A Sharp Analysis of Model-based Reinforcement Learning with Self-Playcited by 104
  9. 2020Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibriumcited by 100
  10. 2021Independent Policy Gradient Methods for Competitive Reinforcement Learningcited by 97
  11. 2016Scale-Free Online Learningcited by 83
  12. 2017Online Reinforcement Learning in Stochastic Gamescited by 67
6 more
  1. 2021Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Gamescited by 66
  2. 2019Solving Discounted Stochastic Two-Player Games with Near-Optimal Time and Sample Complexitycited by 41
  3. 2015Decentralized Q-Learning for Stochastic Teams and Gamescited by 34
  4. 2020Online mirror descent and dual averaging: keeping pace in the dynamic casecited by 21
  5. 2016Learning Nash Equilibrium for General-Sum Markov Games from Batch Datacited by 20
  6. 2020PAC Reinforcement Learning Algorithm for General-Sum Markov Gamescited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 10; 2023: 12; 2024: 11; 2025: 3; 2026: 2.

42 papers.

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  1. 2021V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RLcited by 111
  2. 2022The Complexity of Markov Equilibrium in Stochastic Gamescited by 45
  3. 2024Iterative Nash Policy Optimization: Aligning LLMs with General Preferences via No-Regret Learningcited by 45
  4. 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 29
  5. 2022Near-Optimal Learning of Extensive-Form Games with Imperfect Informationcited by 26
  6. 2021Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?cited by 24
  7. 2025Improving LLM General Preference Alignment via Optimistic Online Mirror Descentcited by 24
  8. 2022Regret Minimization and Convergence to Equilibria in General-sum Markov Gamescited by 22
  9. 2022Policy Optimization for Markov Games: Unified Framework and Faster Convergencecited by 16
  10. 2023Offline Learning in Markov Games with General Function Approximationcited by 16
  11. 2023Neural Operators of Backstepping Controller and Observer Gain Functions for Reaction-Diffusion PDEscited by 16
  12. 2022Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Modelcited by 15
30 more
  1. 2021Decentralized Cooperative Reinforcement Learning with Hierarchical Information Structurecited by 14
  2. 2022Efficient Model-based Multi-agent Reinforcement Learning via Optimistic Equilibrium Computationcited by 14
  3. 2024Near-Optimal Policy Optimization for Correlated Equilibrium in General-Sum Markov Gamescited by 11
  4. 2022Independent Natural Policy Gradient Methods for Potential Games: Finite-time Global Convergence with Entropy Regularizationcited by 10
  5. 2023Hardness of Independent Learning and Sparse Equilibrium Computation in Markov Gamescited by 9
  6. 2023Efficient Adversarial Attacks on Online Multi-agent Reinforcement Learningcited by 9
  7. 2023Multi-Player Zero-Sum Markov Games with Networked Separable Interactionscited by 8
  8. 2023A Reduction-based Framework for Sequential Decision Making with Delayed Feedbackcited by 7
  9. 2024Fully Decentralized Cooperative Multi-Agent Reinforcement Learning: A Surveycited by 5
  10. 2021Finite-Sample Analysis of Decentralized Q-Learning for Stochastic Gamescited by 4
  11. 2023Finite-sample Guarantees for Nash Q-learning with Linear Function Approximationcited by 4
  12. 2022A Survey of Decision Making in Adversarial Gamescited by 3
  13. 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximationcited by 3
  14. 2026Offline Two-Player Zero-Sum Markov Games with KL Regularizationcited by 3
  15. 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observationcited by 2
  16. 2024Policy Optimization finds Nash Equilibrium in Regularized General-Sum LQ Gamescited by 2
  17. 2024Provably Efficient Information-Directed Sampling Algorithms for Multi-Agent Reinforcement Learningcited by 2
  18. 2024Convergence of Decentralized Actor-Critic Algorithm in General-sum Markov Gamescited by 2
  19. 2022Decentralized Policy Gradient for Nash Equilibria Learning of General-sum Stochastic Gamescited by 1
  20. 2022Provably Efficient Model-free RL in Leader-Follower MDP with Linear Function Approximationcited by 1
  21. 2024TrafficGamer: Reliable and Flexible Traffic Simulation for Safety-Critical Scenarios with Game-Theoretic Oraclescited by 1
  22. 2024Transformers as Game Players: Provable In-context Game-playing Capabilities of Pre-trained Modelscited by 1
  23. 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Gamescited by 1
  24. 2023Decentralized model-free reinforcement learning in stochastic games with average-reward objectivecited by 0
  25. 2023Learning Strategic Value and Cooperation in Multi-Player Stochastic Games through Side Paymentscited by 0
  26. 2023Improving Sample Efficiency of Model-Free Algorithms for Zero-Sum Markov Gamescited by 0
  27. 2024widetildeO(T-1) Convergence to (Coarse) Correlated Equilibria in Full-Information General-Sum Markov Gamescited by 0
  28. 2024Decentralized Online Learning in General-Sum Stackelberg Gamescited by 0
  29. 2025Near Optimal Convergence to Coarse Correlated Equilibrium in General-Sum Markov Gamescited by 0
  30. 2026Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Gamescited by 0