mlsanityData to 7 Oct 2026

Performative Reinforcement Learning in Gradually Shifting Environments

arXiv 2402.09838 ↗First posted 15 Feb 2024cs.LGcited by 13

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Abstract (arXiv)

When Reinforcement Learning (RL) agents are deployed in practice, they might impact their environment and change its dynamics. We propose a new framework to model this phenomenon, where the current environment depends on the deployed policy as well as its previous dynamics. This is a generalization of Performative RL (PRL) [Mandal et al., 2023]. Unlike PRL, our framework allows to model scenarios where the environment gradually adjusts to a deployed policy. We adapt two algorithms from the performative prediction literature to our setting and propose a novel algorithm called Mixed Delayed Repeated Retraining (MDRR). We provide conditions under which these algorithms converge and compare them using three metrics: number of retrainings, approximation guarantee, and number of samples per deployment. MDRR is the first algorithm in this setting which combines samples from multiple deployments in its training. This makes MDRR particularly suitable for scenarios where the environment's response strongly depends on its previous dynamics, which are common in practice. We experimentally compare the algorithms using a simulation-based testbed and our results show that MDRR converges significantly faster than previous approaches.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 29 of its 40 references that are in the map. First posted on arXiv 15 Feb 2024.

Builds on

29 of 40 references.

References · 29

  1. 2020Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problemscited by 1,873
  2. 2019Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithmscited by 555
  3. 2020Performative Predictioncited by 318
  4. 2022Offline Reinforcement Learning with Realizability and Single-policy Concentrabilitycited by 122
  5. 2021V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RLcited by 111
  6. 2020Near-Optimal Reinforcement Learning with Self-Playcited by 108
  7. 2020Batch Value-function Approximation with Only Realizabilitycited by 103
  8. 2021Non-stationary Reinforcement Learning without Prior Knowledge: An Optimal Black-box Approachcited by 98
  9. 2021Outside the Echo Chamber: Optimizing the Performative Riskcited by 95
  10. 2020Stochastic Optimization for Performative Predictioncited by 92
  11. 2020Performative Prediction in a Stateful Worldcited by 90
  12. 2019Online Convex Optimization in Adversarial Markov Decision Processescited by 79
17 more
  1. 2020Reinforcement Learning for Non-Stationary Markov Decision Processes: The Blessing of (More) Optimismcited by 75
  2. 2020A Game Theoretic Framework for Model Based Reinforcement Learningcited by 72
  3. 2021How to Learn when Data Reacts to Your Model: Performative Gradient Descentcited by 70
  4. 2017Online Reinforcement Learning in Stochastic Gamescited by 67
  5. 2022The Complexity of Markov Equilibrium in Stochastic Gamescited by 45
  6. 2022Multiplayer Performative Prediction: Learning in Decision-Dependent Gamescited by 42
  7. 2022Performative Powercited by 42
  8. 2021State Dependent Performative Prediction with Stochastic Approximationcited by 38
  9. 2023Performative Prediction with Neural Networkscited by 33
  10. 2022Decision-Dependent Risk Minimization in Geometrically Decaying Dynamic Environmentscited by 31
  11. 2021How to Learn when Data Gradually Reacts to Your Modelcited by 29
  12. 2022Performative Reinforcement Learningcited by 25
  13. 2021Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?cited by 24
  14. 2022Multi-agent Performative Prediction with Greedy Deployment and Consensus Seeking Agentscited by 23
  15. 2013Online Learning in Markov Decision Processes with Adversarially Chosen Transition Probability Distributionscited by 18
  16. 2019Learning to Collaborate in Markov Decision Processescited by 14
  17. 2023Implicit Poisoning Attacks in Two-Agent Reinforcement Learning: Adversarial Policies for Training-Time Attackscited by 14

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Citing papers per year: 2024: 2; 2025: 5; 2026: 6.

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