Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertainty
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Abstract (arXiv)
To overcome the sim-to-real gap in reinforcement learning (RL), learned policies must maintain robustness against environmental uncertainties. While robust RL has been widely studied in single-agent regimes, in multi-agent environments, the problem remains understudied -- despite the fact that the problems posed by environmental uncertainties are often exacerbated by strategic interactions. This work focuses on learning in distributionally robust Markov games (RMGs), a robust variant of standard Markov games, wherein each agent aims to learn a policy that maximizes its own worst-case performance when the deployed environment deviates within its own prescribed uncertainty set. This results in a set of robust equilibrium strategies for all agents that align with classic notions of game-theoretic equilibria. Assuming a non-adaptive sampling mechanism from a generative model, we propose a sample-efficient model-based algorithm (DRNVI) with finite-sample complexity guarantees for learning robust variants of various notions of game-theoretic equilibria. We also establish an information-theoretic lower bound for solving RMGs, which confirms the near-optimal sample complexity of DRNVI with respect to problem-dependent factors such as the size of the state space, the target accuracy, and the horizon length.
Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 59 of its 144 references that are in the map. First posted on arXiv 29 Apr 2024.
Builds on
59 of 144 references.
References · 59
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50 most cited of 59 All 59 (JSON)
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Citing papers per year: 2024: 6; 2025: 7; 2026: 12.
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- 2026Robust Verification of Concurrent Stochastic Games17 Jan 2026
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- 2025Vulnerable Agent Identification in Large-Scale Multi-Agent Reinforcement Learning18 Sep 2025
- 2025Distributionally Robust Multi-Agent Reinforcement Learning for Dynamic Chute Mapping12 Mar 2025
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