Representation Learning for General-sum Low-rank Markov Games
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Abstract (arXiv)
We study multi-agent general-sum Markov games with nonlinear function approximation. We focus on low-rank Markov games whose transition matrix admits a hidden low-rank structure on top of an unknown non-linear representation. The goal is to design an algorithm that (1) finds an varepsilon-equilibrium policy sample efficiently without prior knowledge of the environment or the representation, and (2) permits a deep-learning friendly implementation. We leverage representation learning and present a model-based and a model-free approach to construct an effective representation from the collected data. For both approaches, the algorithm achieves a sample complexity of poly(H,d,A,1/varepsilon), where H is the game horizon, d is the dimension of the feature vector, A is the size of the joint action space and varepsilon is the optimality gap. When the number of players is large, the above sample complexity can scale exponentially with the number of players in the worst case. To address this challenge, we consider Markov games with a factorized transition structure and present an algorithm that escapes such exponential scaling. To our best knowledge, this is the first sample-efficient algorithm for multi-agent general-sum Markov games that incorporates (non-linear) function approximation. We accompany our theoretical result with a neural network-based implementation of our algorithm and evaluate it against the widely used deep RL baseline, DQN with fictitious play.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 18 of its 54 references that are in the map. First posted on arXiv 30 Oct 2022.
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18 of 54 references.
References · 18
- 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,084
- 2016Safe, Multi-Agent, Reinforcement Learning for Autonomous Drivingcited by 301
- 2017DeepStack: Expert-Level Artificial Intelligence in No-Limit Pokercited by 228
- 2021The Statistical Complexity of Interactive Decision Makingcited by 208
- 2021Representation Learning for Online and Offline RL in Low-rank MDPscited by 128
- 2021V-Learning -- A Simple, Efficient, Decentralized Algorithm for Multiagent RLcited by 111
- 2020Near-Optimal Reinforcement Learning with Self-Playcited by 108
- 2020Learning Zero-Sum Simultaneous-Move Markov Games Using Function Approximation and Correlated Equilibriumcited by 100
- 2021Model-free Representation Learning and Exploration in Low-rank MDPscited by 82
- 2022Efficient Reinforcement Learning in Block MDPs: A Model-free Representation Learning Approachcited by 51
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- 2021Towards General Function Approximation in Zero-Sum Markov Gamescited by 42
6 more
- 2021Sample-Efficient Learning of Stackelberg Equilibria in General-Sum Gamescited by 40
- 2022Contrastive UCB: Provably Efficient Contrastive Self-Supervised Learning in Online Reinforcement Learningcited by 26
- 2021Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Gamescited by 25
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- 2020Efficient Reinforcement Learning in Factored MDPs with Application to Constrained RLcited by 16
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Citing papers per year: 2023: 8; 2024: 3; 2025: 1; 2026: 2.
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- 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 29
- 2023Breaking the Curse of Multiagents in a Large State Space: RL in Markov Games with Independent Linear Function Approximationcited by 26
- 2023On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximationcited by 13
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLcited by 9
- 2023Finite-sample Guarantees for Nash Q-learning with Linear Function Approximationcited by 4
- 2023Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedbackcited by 4
- 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximationcited by 3
- 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observationcited by 2
- 2023Two-Timescale Q-Learning with Function Approximation in Zero-Sum Stochastic Gamescited by 2
- 2023Sample-Efficient Multi-Agent RL: An Optimization Perspectivecited by 1
- 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Gamescited by 1
- 2024RL in Markov Games with Independent Function Approximation: Improved Sample Complexity Bound under the Local Access Modelcited by 0
- 2026A Decentralized Partially Observable Team Decision Methodology with Delayed Information Sharing22 Sep 2026
- 2026Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation4 May 2026
- 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games13 Feb 2025
- 2024RL in Markov Games with Independent Function Approximation: Improved Sample Complexity Bound under the Local Access Model18 Mar 2024
- 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximation11 Feb 2024
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL8 Feb 2024
- 2023Two-Timescale Q-Learning with Function Approximation in Zero-Sum Stochastic Games8 Dec 2023
- 2023Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedback14 Nov 2023
- 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observation30 Oct 2023
- 2023Sample-Efficient Multi-Agent RL: An Optimization Perspective10 Oct 2023
- 2023On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximation18 May 2023
- 2023Finite-sample Guarantees for Nash Q-learning with Linear Function Approximation1 Mar 2023
- 2023Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximationcited by 29
- 2023Breaking the Curse of Multiagents in a Large State Space: RL in Markov Games with Independent Linear Function Approximationcited by 26
- 2023On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximationcited by 13
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RLcited by 9
- 2023Finite-sample Guarantees for Nash Q-learning with Linear Function Approximationcited by 4
- 2023Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedbackcited by 4
- 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximationcited by 3
- 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observationcited by 2
- 2023Two-Timescale Q-Learning with Function Approximation in Zero-Sum Stochastic Gamescited by 2
- 2023Sample-Efficient Multi-Agent RL: An Optimization Perspectivecited by 1
- 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Gamescited by 1
- 2024RL in Markov Games with Independent Function Approximation: Improved Sample Complexity Bound under the Local Access Modelcited by 0
12 most cited of 14 All 14 (JSON)
- 2026A Decentralized Partially Observable Team Decision Methodology with Delayed Information Sharing22 Sep 2026
- 2026Taming the Curses of Multiagency in Robust Markov Games with Large State Space through Linear Function Approximation4 May 2026
- 2025Incentivize without Bonus: Provably Efficient Model-based Online Multi-agent RL for Markov Games13 Feb 2025
- 2024RL in Markov Games with Independent Function Approximation: Improved Sample Complexity Bound under the Local Access Model18 Mar 2024
- 2024Refined Sample Complexity for Markov Games with Independent Linear Function Approximation11 Feb 2024
- 2024Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL8 Feb 2024
- 2023Two-Timescale Q-Learning with Function Approximation in Zero-Sum Stochastic Games8 Dec 2023
- 2023Learning Adversarial Low-rank Markov Decision Processes with Unknown Transition and Full-information Feedback14 Nov 2023
- 2023Posterior Sampling for Competitive RL: Function Approximation and Partial Observation30 Oct 2023
- 2023Sample-Efficient Multi-Agent RL: An Optimization Perspective10 Oct 2023
- 2023On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximation18 May 2023
- 2023Finite-sample Guarantees for Nash Q-learning with Linear Function Approximation1 Mar 2023
12 newest of 14 All 14 (JSON)