Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI
Not on the map. Why?
Cited by 60 in Multimodal LLMs / vision-language models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present the Habitat-Matterport 3D (HM3D) dataset. HM3D is a large-scale dataset of 1,000 building-scale 3D reconstructions from a diverse set of real-world locations. Each scene in the dataset consists of a textured 3D mesh reconstruction of interiors such as multi-floor residences, stores, and other private indoor spaces. HM3D surpasses existing datasets available for academic research in terms of physical scale, completeness of the reconstruction, and visual fidelity. HM3D contains 112.5k m^2 of navigable space, which is 1.4 - 3.7x larger than other building-scale datasets such as MP3D and Gibson. When compared to existing photorealistic 3D datasets such as Replica, MP3D, Gibson, and ScanNet, images rendered from HM3D have 20 - 85% higher visual fidelity w.r.t. counterpart images captured with real cameras, and HM3D meshes have 34 - 91% fewer artifacts due to incomplete surface reconstruction. The increased scale, fidelity, and diversity of HM3D directly impacts the performance of embodied AI agents trained using it. In fact, we find that HM3D is `pareto optimal' in the following sense -- agents trained to perform PointGoal navigation on HM3D achieve the highest performance regardless of whether they are evaluated on HM3D, Gibson, or MP3D. No similar claim can be made about training on other datasets. HM3D-trained PointNav agents achieve 100% performance on Gibson-test dataset, suggesting that it might be time to retire that episode dataset.
Key facts. Cited by 579 papers in the map (data through 7 Oct 2026). Builds on 32 of its 52 references that are in the map. First posted on arXiv 16 Sep 2021.
Builds on
32 of 52 references.
References · 32
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2014Microsoft COCO: Common Objects in Contextcited by 17,498
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2018Demystifying MMD GANscited by 1,268
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2017Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environmentscited by 1,013
- 2017Revisiting Unreasonable Effectiveness of Data in Deep Learning Eracited by 916
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
- 2018On Evaluation of Embodied Navigation Agentscited by 526
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
20 more
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
- 2016Semantic Scene Completion from a Single Depth Imagecited by 468
- 2018VirtualHome: Simulating Household Activities via Programscited by 411
- 2017Joint 2D-3D-Semantic Data for Indoor Scene Understandingcited by 404
- 2020Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Groundingcited by 401
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
- 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
- 2019Billion-scale semi-supervised learning for image classificationcited by 232
- 2017Cognitive Mapping and Planning for Visual Navigationcited by 209
- 2018Semi-parametric Topological Memory for Navigationcited by 203
- 2020Neural Topological SLAM for Visual Navigationcited by 193
- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
- 2019RIO: 3D Object Instance Re-Localization in Changing Indoor Environmentscited by 187
- 2020Occupancy Anticipation for Efficient Exploration and Navigationcited by 104
- 2019CubiCasa5K: A Dataset and an Improved Multi-Task Model for Floorplan Image Analysiscited by 49
- 2018CHALET: Cornell House Agent Learning Environmentcited by 38
- 2021Differentiable SLAM-net: Learning Particle SLAM for Visual Navigationcited by 34
- 2020Robot Navigation in Constrained Pedestrian Environments using Reinforcement Learningcited by 27
- 2019Rescan: Inductive Instance Segmentation for Indoor RGBD Scanscited by 12
Built on by
Citing papers per year: 2021: 3; 2022: 37; 2023: 73; 2024: 120; 2025: 162; 2026: 184.
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