mlsanityData to 7 Oct 2026

SuperNav: An Agentic Navigation System for Any Task in Any Scene

arXiv 2610.12126 ↗First posted 8 Oct 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

General-purpose service robots need navigation systems that can handle diverse human requests in unfamiliar environments, combining task generality with scene generality. Some existing methods fine-tune multimodal large language models (MLLMs) to predict navigation actions, making their behavior dependent on the coverage of navigation training data and potentially limiting generalization to new requests and environments. Our key insight is to let the MLLM focus on interpreting requests, understanding scenes, and making decisions while preserving its general-purpose capabilities and delegating motion execution to navigation tools. To realize this idea, we introduce SuperNav, which equips a pretrained MLLM with a specialized agent harness without navigation-specific fine-tuning of the MLLM. Our harness supports these decisions with Navigation Skills, agent-oriented Tools for physical interaction, and task-progress and context management. A unified visual-point interface connects decision-making to motion by allowing the model to specify destinations directly in images and revise its decisions from execution feedback. Together, these components support sustained navigation across different task requirements and environments. SuperNav outperforms four evaluated baselines on instance-level, multi-object, and demand-driven tasks. Category-level evaluation on HM3D and deployment on a real quadruped robot further demonstrate its applicability across environments. Project Page: https://zju3dv.github.io/SuperNav/

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 17 of its 37 references that are in the map. First posted on arXiv 8 Oct 2026.

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References · 17

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 2022Flow Matching for Generative Modelingcited by 5,426
  3. 2022Inner Monologue: Embodied Reasoning through Planning with Language Modelscited by 1,057
  4. 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
  5. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  6. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
  7. 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigationcited by 222
  8. 2024InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environmentcited by 150
  9. 2024Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Taskscited by 146
  10. 2025StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modelingcited by 107
  11. 2024VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Modelcited by 55
  12. 2025OmniNav: A Unified Framework for Prospective Exploration and Visual-Language Navigationcited by 34
5 more
  1. 2026Show-Harness: Just a VLM Agent Can Play Robotscited by 17
  2. 2026AgenticNav: Zero-Shot Vision-and-Language Navigation as a Tool-Calling Harnesscited by 6
  3. 2025AstraNav-Memory: Contexts Compression for Long Memorycited by 3
  4. 2026HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harnesscited by 3
  5. 2026SoftNav: Injecting 3D Scene Tokens into VLMs for Embodied Navigationcited by 1

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