Simple but Effective: CLIP Embeddings for Embodied AI
Not on the map. Why?
Cited by 20 in Multimodal LLMs / vision-language models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Contrastive language image pretraining (CLIP) encoders have been shown to be beneficial for a range of visual tasks from classification and detection to captioning and image manipulation. We investigate the effectiveness of CLIP visual backbones for Embodied AI tasks. We build incredibly simple baselines, named EmbCLIP, with no task specific architectures, inductive biases (such as the use of semantic maps), auxiliary tasks during training, or depth maps -- yet we find that our improved baselines perform very well across a range of tasks and simulators. EmbCLIP tops the RoboTHOR ObjectNav leaderboard by a huge margin of 20 pts (Success Rate). It tops the iTHOR 1-Phase Rearrangement leaderboard, beating the next best submission, which employs Active Neural Mapping, and more than doubling the % Fixed Strict metric (0.08 to 0.17). It also beats the winners of the 2021 Habitat ObjectNav Challenge, which employ auxiliary tasks, depth maps, and human demonstrations, and those of the 2019 Habitat PointNav Challenge. We evaluate the ability of CLIP's visual representations at capturing semantic information about input observations -- primitives that are useful for navigation-heavy embodied tasks -- and find that CLIP's representations encode these primitives more effectively than ImageNet-pretrained backbones. Finally, we extend one of our baselines, producing an agent capable of zero-shot object navigation that can navigate to objects that were not used as targets during training. Our code and models are available at https://github.com/allenai/embodied-clip
Key facts. Cited by 191 papers in the map (data through 7 Oct 2026). Builds on 32 of its 39 references that are in the map. First posted on arXiv 18 Nov 2021.
Builds on
32 of 39 references.
References · 32
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
- 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 990
- 2021Open-vocabulary Object Detection via Vision and Language Knowledge Distillationcited by 903
- 2017AI2-THOR: An Interactive 3D Environment for Visual AIcited by 850
- 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 773
- 2021CLIP4Clip: An Empirical Study of CLIP for End to End Video Clip Retrievalcited by 645
- 2021CLIPort: What and Where Pathways for Robotic Manipulationcited by 617
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
- 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
20 more
- 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
- 2020Transporter Networks: Rearranging the Visual World for Robotic Manipulationcited by 342
- 2021How Much Can CLIP Benefit Vision-and-Language Tasks?cited by 321
- 2020Learning to Explore using Active Neural SLAMcited by 308
- 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
- 2021CLIP2Video: Mastering Video-Text Retrieval via Image CLIPcited by 223
- 2021iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Taskscited by 191
- 2020RoboTHOR: An Open Simulation-to-Real Embodied AI Platformcited by 190
- 2021CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoderscited by 186
- 2020Rearrangement: A Challenge for Embodied AIcited by 153
- 2021Visual Room Rearrangementcited by 101
- 2021ManipulaTHOR: A Framework for Visual Object Manipulationcited by 101
- 2021Auxiliary Tasks and Exploration Enable ObjectNavcited by 73
- 2021A Straightforward Framework For Video Retrieval Using CLIPcited by 66
- 2020AllenAct: A Framework for Embodied AI Researchcited by 54
- 2021RobustNav: Towards Benchmarking Robustness in Embodied Navigationcited by 52
- 2019Two Body Problem: Collaborative Visual Task Completioncited by 45
- 2020Bridging the Imitation Gap by Adaptive Insubordinationcited by 38
- 2021GridToPix: Training Embodied Agents with Minimal Supervisioncited by 20
- 2020How to Train PointGoal Navigation Agents on a (Sample and Compute) Budgetcited by 7
Built on by
Citing papers per year: 2022: 42; 2023: 63; 2024: 48; 2025: 27; 2026: 11.
191 papers.
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- 2023LIV: Language-Image Representations and Rewards for Robotic Controlcited by 180
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- 2026ConsistNav: Closing the Action Consistency Gap in Zero-Shot Object Navigation with Semantic Executive Control11 May 2026
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