Vision-Language Models Provide Promptable Representations for Reinforcement Learning
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Humans can quickly learn new behaviors by leveraging background world knowledge. In contrast, agents trained with reinforcement learning (RL) typically learn behaviors from scratch. We thus propose a novel approach that uses the vast amounts of general and indexable world knowledge encoded in vision-language models (VLMs) pre-trained on Internet-scale data for embodied RL. We initialize policies with VLMs by using them as promptable representations: embeddings that encode semantic features of visual observations based on the VLM's internal knowledge and reasoning capabilities, as elicited through prompts that provide task context and auxiliary information. We evaluate our approach on visually-complex, long horizon RL tasks in Minecraft and robot navigation in Habitat. We find that our policies trained on embeddings from off-the-shelf, general-purpose VLMs outperform equivalent policies trained on generic, non-promptable image embeddings. We also find our approach outperforms instruction-following methods and performs comparably to domain-specific embeddings. Finally, we show that our approach can use chain-of-thought prompting to produce representations of common-sense semantic reasoning, improving policy performance in novel scenes by 1.5 times.
Key facts. Cited by 41 papers in the map (data through 7 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 51 of its 95 references that are in the map. First posted on arXiv 5 Feb 2024.
Builds on
51 of 95 references.
Closest ancestors · 3
Same direction, newest first
- 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control28 Jul
- 2023Towards A Unified Agent with Foundation Models18 Jul
- 2022Visual Language Maps for Robot Navigation11 Oct
Other references · 48
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- 2022Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agentscited by 1,029
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- 2022MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledgecited by 469
- 2017Distributional Reinforcement Learning with Quantile Regressioncited by 464
- 2022Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Taskcited by 417
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- 2023ChatGPT for Robotics: Design Principles and Model Abilitiescited by 296
- 2023Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memorycited by 288
- 2018Analysis Methods in Neural Language Processing: A Surveycited by 276
- 2020Language Conditioned Imitation Learning over Unstructured Datacited by 208
- 2023Guiding Pretraining in Reinforcement Learning with Large Language Modelscited by 185
- 2021Implicit Representations of Meaning in Neural Language Modelscited by 179
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- 2020Implicit Under-Parameterization Inhibits Data-Efficient Deep Reinforcement Learningcited by 134
- 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
- 2022Grounding Language with Visual Affordances over Unstructured Datacited by 101
- 2021Skill Induction and Planning with Latent Languagecited by 99
- 2023STEVE-1: A Generative Model for Text-to-Behavior in Minecraftcited by 95
- 2023Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modellingcited by 88
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- 2023OVRL-V2: A simple state-of-art baseline for ImageNav and ObjectNavcited by 68
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- 2019Does BERT Make Any Sense? Interpretable Word Sense Disambiguation with Contextualized Embeddingscited by 55
- 2023Open-World Multi-Task Control Through Goal-Aware Representation Learning and Adaptive Horizon Predictioncited by 39
- 2023Goal Representations for Instruction Following: A Semi-Supervised Language Interface to Controlcited by 32
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- 2022Affordance Learning from Play for Sample-Efficient Policy Learningcited by 27
- 2023LiDAR: Sensing Linear Probing Performance in Joint Embedding SSL Architecturescited by 27
- 2023Learning from Visual Observation via Offline Pretrained State-to-Go Transformercited by 14
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