SceneSense: Diffusion Models for 3D Occupancy Synthesis from Partial Observation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. When entering space that was previously obstructed from view such as turning corners in hallways or entering new rooms, robots often pause to plan over the newly observed space. To address this we present SceneScene, a real-time 3D diffusion model for synthesizing 3D occupancy information from partial observations that effectively predicts these occluded or out of view geometries for use in future planning and control frameworks. SceneSense uses a running occupancy map and a single RGB-D camera to generate predicted geometry around the platform at runtime, even when the geometry is occluded or out of view. Our architecture ensures that SceneSense never overwrites observed free or occupied space. By preserving the integrity of the observed map, SceneSense mitigates the risk of corrupting the observed space with generative predictions. While SceneSense is shown to operate well using a single RGB-D camera, the framework is flexible enough to extend to additional modalities. SceneSense operates as part of any system that generates a running occupancy map `out of the box', removing conditioning from the framework. Alternatively, for maximum performance in new modalities, the perception backbone can be replaced and the model retrained for inference in new applications. Unlike existing models that necessitate multiple views and offline scene synthesis, or are focused on filling gaps in observed data, our findings demonstrate that SceneSense is an effective approach to estimating unobserved local occupancy information at runtime. Local occupancy predictions from SceneSense are shown to better represent the ground truth occupancy distribution during the test exploration trajectories than the running occupancy map.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 32 of its 41 references that are in the map. First posted on arXiv 18 Mar 2024.
Builds on
32 of 41 references.
References · 32
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20 more
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Built on by
Citing papers per year: 2024: 2; 2025: 3; 2026: 3.
8 papers.
- 2024DiffCP: Ultra-Low Bit Collaborative Perception via Diffusion Modelcited by 6
- 2024Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliationcited by 5
- 2025Octree Diffusion for Semantic Scene Generation and Completioncited by 1
- 2025MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Modelscited by 1
- 2025Robust Robotic Exploration and Mapping Using Generative Occupancy Map Synthesiscited by 0
- 2026BEACON: Language-Conditioned Navigation Affordance Prediction under Occlusioncited by 0
- 2026FlatLands: Generative Floormap Completion From a Single Egocentric Viewcited by 0
- 2026Trajectory-Level Mode Guidance for Controllable Diffusion-Based Multi-Robot Motion Planningcited by 0
- 2026Trajectory-Level Mode Guidance for Controllable Diffusion-Based Multi-Robot Motion Planning29 Sep 2026
- 2026FlatLands: Generative Floormap Completion From a Single Egocentric View16 Mar 2026
- 2026BEACON: Language-Conditioned Navigation Affordance Prediction under Occlusion10 Mar 2026
- 2025MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Models13 Oct 2025
- 2025Octree Diffusion for Semantic Scene Generation and Completion20 Sep 2025
- 2025Robust Robotic Exploration and Mapping Using Generative Occupancy Map Synthesis24 Jun 2025
- 2024DiffCP: Ultra-Low Bit Collaborative Perception via Diffusion Model29 Sep 2024
- 2024Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation16 Sep 2024
Similar, not cited
Close in wording, no citation either way
- 20263D Scene Graph Prediction: Generating Hierarchical Models from Partially Observed Environments
- 2026Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping
- 2025Occupancy World Model for Robots
- 2026SceneReVis: A Self-Reflective Vision-Grounded Framework for 3D Indoor Scene Synthesis via Multi-turn RL
- 2025OccTENS: 3D Occupancy World Model via Temporal Next-Scale Prediction
- 2024OccSora: 4D Occupancy Generation Models as World Simulators for Autonomous Driving
- 2023CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
- 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent