DynStream: Online Streaming 4D Gaussian Reconstruction of Dynamic Worlds from Unposed Video
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Abstract (arXiv)
Online reconstruction of dynamic 4D scenes from long, unposed streaming videos requires both continuous processing and photorealistic rendering, which existing methods struggle to achieve simultaneously. Existing feed-forward Gaussian methods are restricted to offline processing, whereas online point-cloud approaches struggle to maintain dense geometry and high-fidelity rendering. We present DynStream, a framework for streaming 4D Gaussian reconstruction from long, unposed videos. Given a continuous video stream, DynStream reconstructs the scene within local temporal windows and incrementally aligns and fuses these local reconstructions into a globally consistent scene, enabling online 4D reconstruction without per-scene optimization. By jointly enforcing cross-window geometric consistency and modeling time-varying scene content, DynStream supports efficient reconstruction and photorealistic rendering over extended video streams. Experiments demonstrate that DynStream enables high-fidelity online dynamic reconstruction and rendering from long video streams, achieving state-of-the-art performance across diverse dynamic indoor and outdoor scenes.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 31 references that are in the map. First posted on arXiv 7 Oct 2026.
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References · 8
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videoscited by 39
- 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 17
- 2026SLARM: Streaming and Language-Aligned Reconstruction Model for Dynamic Scenescited by 3
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