mlsanityData to 7 Oct 2026

Navigating to Objects in the Real World

arXiv 2212.00922 ↗First posted 2 Dec 2022cs.RO cs.CV cs.LGcited by 104

Not on the map. Why?

Abstract (arXiv)

Semantic navigation is necessary to deploy mobile robots in uncontrolled environments like our homes, schools, and hospitals. Many learning-based approaches have been proposed in response to the lack of semantic understanding of the classical pipeline for spatial navigation, which builds a geometric map using depth sensors and plans to reach point goals. Broadly, end-to-end learning approaches reactively map sensor inputs to actions with deep neural networks, while modular learning approaches enrich the classical pipeline with learning-based semantic sensing and exploration. But learned visual navigation policies have predominantly been evaluated in simulation. How well do different classes of methods work on a robot? We present a large-scale empirical study of semantic visual navigation methods comparing representative methods from classical, modular, and end-to-end learning approaches across six homes with no prior experience, maps, or instrumentation. We find that modular learning works well in the real world, attaining a 90% success rate. In contrast, end-to-end learning does not, dropping from 77% simulation to 23% real-world success rate due to a large image domain gap between simulation and reality. For practitioners, we show that modular learning is a reliable approach to navigate to objects: modularity and abstraction in policy design enable Sim-to-Real transfer. For researchers, we identify two key issues that prevent today's simulators from being reliable evaluation benchmarks - (A) a large Sim-to-Real gap in images and (B) a disconnect between simulation and real-world error modes - and propose concrete steps forward.

Key facts. Cited by 104 papers in the map (data through 7 Oct 2026). Builds on 75 of its 120 references that are in the map. First posted on arXiv 2 Dec 2022.

Builds on

75 of 120 references.

References · 75

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
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  12. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
38 more
  1. 2018On Evaluation of Embodied Navigation Agentscited by 526
  2. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  3. 2017End-to-end Driving via Conditional Imitation Learningcited by 479
  4. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 477
  5. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
  6. 2022ProcTHOR: Large-Scale Embodied AI Using Procedural Generationcited by 369
  7. 2019DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Framescited by 352
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  9. 2020Learning to Explore using Active Neural SLAMcited by 308
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  11. 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 259
  12. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  13. 2020ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objectscited by 240
  14. 20196-DOF GraspNet: Variational Grasp Generation for Object Manipulationcited by 237
  15. 2017Cognitive Mapping and Planning for Visual Navigationcited by 209
  16. 2015Supersizing Self-supervision: Learning to Grasp from 50K Tries and 700 Robot Hourscited by 208
  17. 2018Semi-parametric Topological Memory for Navigationcited by 203
  18. 2020Neural Topological SLAM for Visual Navigationcited by 193
  19. 2016Learning to Navigate in Complex Environmentscited by 192
  20. 2021Simple but Effective: CLIP Embeddings for Embodied AIcited by 191
  21. 2019Kimera: an Open-Source Library for Real-Time Metric-Semantic Localization and Mappingcited by 181
  22. 2017IQA: Visual Question Answering in Interactive Environmentscited by 154
  23. 2022PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learningcited by 149
  24. 2018Visual Semantic Navigation using Scene Priorscited by 127
  25. 2021Waypoint Models for Instruction-guided Navigation in Continuous Environmentscited by 125
  26. 2021FILM: Following Instructions in Language with Modular Methodscited by 119
  27. 2022Habitat-Web: Learning Embodied Object-Search Strategies from Human Demonstrations at Scalecited by 116
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  30. 2019Scene Memory Transformer for Embodied Agents in Long-Horizon Taskscited by 106
  31. 2020Occupancy Anticipation for Efficient Exploration and Navigationcited by 104
  32. 2018Learning to Navigate in Cities Without a Mapcited by 103
  33. 2017Grounded Language Learning in a Simulated 3D Worldcited by 100
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50 most cited of 75 All 75 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 24; 2024: 40; 2025: 30; 2026: 8.

104 papers.

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  1. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
  2. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilitiescited by 679
  3. 2023NoMaD: Goal Masked Diffusion Policies for Navigation and Explorationcited by 234
  4. 2023Habitat 3.0: A Co-Habitat for Humans, Avatars and Robotscited by 220
  5. 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 201
  6. 2023ETPNav: Evolving Topological Planning for Vision-Language Navigation in Continuous Environmentscited by 165
  7. 2023Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigationcited by 162
  8. 2024Deep Reinforcement Learning for Robotics: A Survey of Real-World Successescited by 153
  9. 2023HomeRobot: Open-Vocabulary Mobile Manipulationcited by 104
  10. 2023On Bringing Robots Homecited by 101
  11. 2023Navigation with Large Language Models: Semantic Guesswork as a Heuristic for Planningcited by 88
  12. 2024OpenFMNav: Towards Open-Set Zero-Shot Object Navigation via Vision-Language Foundation Modelscited by 66
38 more
  1. 2024VoroNav: Voronoi-based Zero-shot Object Navigation with Large Language Modelcited by 55
  2. 2024PoliFormer: Scaling On-Policy RL with Transformers Results in Masterful Navigatorscited by 55
  3. 2023Navigating to Objects Specified by Imagescited by 50
  4. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  5. 2023SPOC: Imitating Shortest Paths in Simulation Enables Effective Navigation and Manipulation in the Real Worldcited by 47
  6. 2024Closed-Loop Open-Vocabulary Mobile Manipulation with GPT-4Vcited by 40
  7. 2024CityWalker: Learning Embodied Urban Navigation from Web-Scale Videoscited by 40
  8. 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulationcited by 34
  9. 2024OK-Robot: What Really Matters in Integrating Open-Knowledge Models for Roboticscited by 33
  10. 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 33
  11. 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
  12. 2024Learning Generalizable Feature Fields for Mobile Manipulationcited by 31
  13. 2025CAST: Counterfactual Labels Improve Instruction Following in Vision-Language-Action Modelscited by 28
  14. 2024TANGO: Training-free Embodied AI Agents for Open-world Taskscited by 26
  15. 2025NaviDiffusor: Cost-Guided Diffusion Model for Visual Navigationcited by 23
  16. 2022PEANUT: Predicting and Navigating to Unseen Targetscited by 22
  17. 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
  18. 2025The Reality Gap in Robotics: Challenges, Solutions, and Best Practicescited by 22
  19. 2024Zero-shot Object Navigation with Vision-Language Models Reasoningcited by 18
  20. 2024g3D-LF: Generalizable 3D-Language Feature Fields for Embodied Taskscited by 18
  21. 2025Grounded Vision-Language Navigation for UAVs with Open-Vocabulary Goal Understandingcited by 17
  22. 2023Harmonic Mobile Manipulationcited by 16
  23. 2023ViHOPE: Visuotactile In-Hand Object 6D Pose Estimation with Shape Completioncited by 14
  24. 2023f-Policy Gradients: A General Framework for Goal Conditioned RL using f-Divergencescited by 14
  25. 2023FastRLAP: A System for Learning High-Speed Driving via Deep RL and Autonomous Practicingcited by 13
  26. 2024Open-vocabulary Mobile Manipulation in Unseen Dynamic Environments with 3D Semantic Mapscited by 13
  27. 2024Tag Map: A Text-Based Map for Spatial Reasoning and Navigation with Large Language Modelscited by 12
  28. 2023MOPA: Modular Object Navigation with PointGoal Agentscited by 11
  29. 2023What do we learn from a large-scale study of pre-trained visual representations in sim and real environments?cited by 11
  30. 2023AutoNeRF: Training Implicit Scene Representations with Autonomous Agentscited by 10
  31. 2025AerialVG: A Challenging Benchmark for Aerial Visual Grounding by Exploring Positional Relationscited by 10
  32. 2023Towards Generalist Robots: A Promising Paradigm via Generative Simulationcited by 9
  33. 2023Exploitation-Guided Exploration for Semantic Embodied Navigationcited by 9
  34. 2024Map-based Modular Approach for Zero-shot Embodied Question Answeringcited by 9
  35. 2024Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challengecited by 9
  36. 2025ForesightNav: Learning Scene Imagination for Efficient Explorationcited by 9
  37. 2024HELPER-X: A Unified Instructable Embodied Agent to Tackle Four Interactive Vision-Language Domains with Memory-Augmented Language Modelscited by 8
  38. 2024Active Neural Mapping at Scalecited by 8

50 most cited of 104 All 104 (JSON)