mlsanityData to 7 Oct 2026

CHALET: Cornell House Agent Learning Environment

arXiv 1801.07357 ↗First posted 23 Jan 2018cs.AIcited by 38

Not on the map. Why?

Abstract (arXiv)

We present CHALET, a 3D house simulator with support for navigation and manipulation. CHALET includes 58 rooms and 10 house configuration, and allows to easily create new house and room layouts. CHALET supports a range of common household activities, including moving objects, toggling appliances, and placing objects inside closeable containers. The environment and actions available are designed to create a challenging domain to train and evaluate autonomous agents, including for tasks that combine language, vision, and planning in a dynamic environment.

Key facts. Cited by 38 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Jan 2018.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 17; 2022: 5; 2023: 5; 2024: 8; 2025: 2; 2026: 1.

38 papers.

Sort:

By area:

  1. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  2. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  3. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  4. 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
  5. 2022Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigationcited by 127
  6. 2023Language Models Meet World Models: Embodied Experiences Enhance Language Modelscited by 123
  7. 2022Habitat-Matterport 3D Semantics Datasetcited by 109
  8. 2023Octopus: Embodied Vision-Language Programmer from Environmental Feedbackcited by 73
  9. 2021CORA: Benchmarks, Baselines, and Metrics as a Platform for Continual Reinforcement Learning Agentscited by 36
  10. 2024HAZARD Challenge: Embodied Decision Making in Dynamically Changing Environmentscited by 32
  11. 2021Core Challenges in Embodied Vision-Language Planningcited by 30
  12. 2021A Systematic Survey of Text Worlds as Embodied Natural Language Environmentscited by 17
26 more
  1. 2022HandoverSim: A Simulation Framework and Benchmark for Human-to-Robot Object Handoverscited by 15
  2. 2022Unsupervised Kinematic Motion Detection for Part-segmented 3D Shape Collectionscited by 13
  3. 2025Virtual Community: An Open World for Humans, Robots, and Societycited by 13
  4. 2021LUMINOUS: Indoor Scene Generation for Embodied AI Challengescited by 12
  5. 2024LEGENT: Open Platform for Embodied Agentscited by 12
  6. 2021MaAST: Map Attention with Semantic Transformersfor Efficient Visual Navigationcited by 11
  7. 2023CorNav: Autonomous Agent with Self-Corrected Planning for Zero-Shot Vision-and-Language Navigationcited by 10
  8. 2021Are We There Yet? Learning to Localize in Embodied Instruction Followingcited by 7
  9. 2021Communicative Learning with Natural Gestures for Embodied Navigation Agents with Human-in-the-Scenecited by 7
  10. 2024A call for embodied AIcited by 7
  11. 2021Embodied AI-Driven Operation of Smart Cities: A Concise Reviewcited by 6
  12. 2021Explore the Potential Performance of Vision-and-Language Navigation Model: a Snapshot Ensemble Methodcited by 4
  13. 2021UnrealROX+: An Improved Tool for Acquiring Synthetic Data from Virtual 3D Environmentscited by 3
  14. 2024Where Do We Go from Here? Multi-scale Allocentric Relational Inference from Natural Spatial Descriptionscited by 3
  15. 2024Learning to Build by Building Your Own Instructionscited by 3
  16. 2021Deep Learning for Embodied Vision Navigation: A Surveycited by 2
  17. 2021Evaluating Continual Learning Algorithms by Generating 3D Virtual Environmentscited by 2
  18. 2021Messing Up 3D Virtual Environments: Transferable Adversarial 3D Objectscited by 2
  19. 2024Segment Any Object Model (SAOM): Real-to-Simulation Fine-Tuning Strategy for Multi-Class Multi-Instance Segmentationcited by 2
  20. 2025Vision Language Models Cannot Plan, but Can They Formalize?cited by 2
  21. 2026LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behaviorcited by 2
  22. 2021Roominoes: Generating Novel 3D Floor Plans From Existing 3D Roomscited by 1
  23. 2023Multimodal Contextualized Plan Prediction for Embodied Task Completioncited by 1
  24. 2024Into the Unknown: Generating Geospatial Descriptions for New Environmentscited by 1
  25. 2023Core Challenges in Embodied Vision-Language Planningcited by 0
  26. 2024VR-based generation of photorealistic synthetic data for training hand-object tracking modelscited by 0