Explore until Confident: Efficient Exploration for Embodied Question Answering
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Abstract (arXiv)
We consider the problem of Embodied Question Answering (EQA), which refers to settings where an embodied agent such as a robot needs to actively explore an environment to gather information until it is confident about the answer to a question. In this work, we leverage the strong semantic reasoning capabilities of large vision-language models (VLMs) to efficiently explore and answer such questions. However, there are two main challenges when using VLMs in EQA: they do not have an internal memory for mapping the scene to be able to plan how to explore over time, and their confidence can be miscalibrated and can cause the robot to prematurely stop exploration or over-explore. We propose a method that first builds a semantic map of the scene based on depth information and via visual prompting of a VLM - leveraging its vast knowledge of relevant regions of the scene for exploration. Next, we use conformal prediction to calibrate the VLM's question answering confidence, allowing the robot to know when to stop exploration - leading to a more calibrated and efficient exploration strategy. To test our framework in simulation, we also contribute a new EQA dataset with diverse, realistic human-robot scenarios and scenes built upon the Habitat-Matterport 3D Research Dataset (HM3D). Both simulated and real robot experiments show our proposed approach improves the performance and efficiency over baselines that do no leverage VLM for exploration or do not calibrate its confidence. Webpage with experiment videos and code: https://explore-eqa.github.io/
Key facts. Cited by 74 papers in the map (data through 7 Oct 2026). Builds on 46 of its 63 references that are in the map. First posted on arXiv 23 Mar 2024.
Builds on
46 of 63 references.
References · 46
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- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
- 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
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- 2019Multi-Target Embodied Question Answeringcited by 74
- 20233D Concept Learning and Reasoning from Multi-View Imagescited by 60
- 2018Neural Modular Control for Embodied Question Answeringcited by 56
- 2023How To Not Train Your Dragon: Training-free Embodied Object Goal Navigation with Semantic Frontierscited by 53
- 2021SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistencycited by 47
- 2022Adaptive Conformal Prediction for Motion Planning among Dynamic Agentscited by 46
- 2022Conformal Prediction for STL Runtime Verificationcited by 34
- 2023Think, Act, and Ask: Open-World Interactive Personalized Robot Navigationcited by 31
- 2023Distilling Internet-Scale Vision-Language Models into Embodied Agentscited by 30
- 2022VIBUS: Data-efficient 3D Scene Parsing with VIewpoint Bottleneck and Uncertainty-Spectrum Modelingcited by 21
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Citing papers per year: 2024: 16; 2025: 33; 2026: 25.
74 papers.
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