LSceneLLM: Enhancing Large 3D Scene Understanding Using Adaptive Visual Preferences
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual features, especially in large 3D scenes, accurately locating task-relevant visual information is challenging. Existing works attempt to segment all objects and consider their features as scene representations. However, these task-agnostic object features include much redundant information and missing details for the task-relevant area. To tackle these problems, we propose LSceneLLM, an adaptive framework that automatically identifies task-relevant areas by leveraging LLM's visual preference for different tasks, followed by a plug-and-play scene magnifier module to capture fine-grained details in focused areas. Specifically, a dense token selector examines the attention map of LLM to identify visual preferences for the instruction input. It then magnifies fine-grained details of the focusing area. An adaptive self-attention module is leveraged to fuse the coarse-grained and selected fine-grained visual information. To comprehensively evaluate the large scene understanding ability of 3D-VLMs, we further introduce a cross-room understanding benchmark, XR-Scene, which contains a series of large scene understanding tasks including XR-QA, XR-EmbodiedPlanning, and XR-SceneCaption. Experiments show that our method surpasses existing methods on both large scene understanding and existing scene understanding benchmarks. Plunging our scene magnifier module into the existing 3D-VLMs also brings significant improvement.
Key facts. Cited by 38 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 35 of its 49 references that are in the map. First posted on arXiv 2 Dec 2024.
Builds on
35 of 49 references.
Closest ancestors · 3
Same direction, newest first
- 2024MiniGPT-3D: Efficiently Aligning 3D Point Clouds with Large Language Models using 2D Priors2 May
- 2023LiDAR-LLM: Exploring the Potential of Large Language Models for 3D LiDAR Understanding21 Dec
- 2023LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planning30 Nov
Other references · 32
- 2023LLaMA: Open and Efficient Foundation Language Modelscited by 14,132
- 2023Visual Instruction Tuningcited by 7,869
- 2023BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Modelscited by 6,137
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
- 2023Qwen Technical Reportcited by 3,344
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2014CIDEr: Consensus-based Image Description Evaluationcited by 2,046
- 2023VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Modelscited by 750
- 2023LLaMA-Adapter V2: Parameter-Efficient Visual Instruction Modelcited by 602
- 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 592
- 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
- 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 454
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- 2019ScanRefer: 3D Object Localization in RGB-D Scans using Natural Languagecited by 452
- 2020Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environmentscited by 441
- 2023An Embodied Generalist Agent in 3D Worldcited by 365
- 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 346
- 2023PointLLM: Empowering Large Language Models to Understand Point Cloudscited by 333
- 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 328
- 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 303
- 2023NuScenes-QA: A Multi-modal Visual Question Answering Benchmark for Autonomous Driving Scenariocited by 262
- 2023Point-Bind & Point-LLM: Aligning Point Cloud with Multi-modality for 3D Understanding, Generation, and Instruction Followingcited by 194
- 2019RIO: 3D Object Instance Re-Localization in Changing Indoor Environmentscited by 188
- 2023Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifierscited by 175
- 2024Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoningcited by 175
- 2024SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understandingcited by 133
- 2023Chat-3D: Data-efficiently Tuning Large Language Model for Universal Dialogue of 3D Scenescited by 129
- 2024OccLLaMA: An Occupancy-Language-Action Generative World Model for Autonomous Drivingcited by 83
- 2023End-to-End 3D Dense Captioning with Vote2Cap-DETRcited by 78
- 2024DeCo: Decoupling Token Compression from Semantic Abstraction in Multimodal Large Language Modelscited by 75
- 2023A2Nav: Action-Aware Zero-Shot Robot Navigation by Exploiting Vision-and-Language Ability of Foundation Modelscited by 62
- 2023Uni3D: A Unified Baseline for Multi-dataset 3D Object Detectioncited by 39
- 2023FGPrompt: Fine-grained Goal Prompting for Image-goal Navigationcited by 22
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Citing papers per year: 2025: 19; 2026: 19.
38 papers.
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- 20253D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding31 Jul 2025
- 2025GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and Beyond1 Jul 2025
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- 2025Error-Driven Scene Editing for 3D Grounding in Large Language Models18 Nov 2025
- 2025TUN3D: Towards Real-World Scene Understanding from Unposed Images23 Sep 2025
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