mlsanityData to 7 Oct 2026

AnyGoal: Vision-Language Guided Multi-Agent Exploration for Training-Free Lifelong Navigation

arXiv 2606.13878 ↗First posted 11 Jun 2026cs.ROcited by 0

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

End-to-end navigation policies trained on large simulation corpora degrade sharply when transferred to out-of-distribution scenes, categories, or goal modalities. Modular pipelines such as Modular GOAT are bottlenecked by closed-set object detection recall, while 3D snapshot-memory systems (e.g. 3D-Mem) accumulate dense, view-dependent representations that are heavy to maintain. We present AnyGoal, a training-free multi-robot architecture that places a Vision-Language Model (VLM) at the core of frontier-based exploration and coordinates agents through a shared 2D Gaussian Bayesian Value Map (BVM). The BVM maintains a per-pixel (mu, sigma^2) posterior over goal relevance, updated via precision-weighted fusion of VLM scores through a depth-cone mask, and is never reset between subtasks, yielding lifelong evidence accumulation. Frontiers are ranked by a convex blend of a VLM-as-judge softmax and a Bayesian UCB term on the BVM. A greedy allocator with spatial-separation penalty and commitment hysteresis distributes frontiers across agents without a centralized controller. On the full GOAT-Bench val unseen split (360 episodes, 2,669 subtasks), our dual-agent system achieves 52.4% Subtask SR at 12.7% SPL--state of the art under the strict physical regime (discrete 0.25 m steps, no teleportation, 42 deg HFOV) and a +27.5 pp improvement over Modular GOAT (24.9%). Single-agent AnyGoal achieves 41.9% Subtask SR, showing gains arise from the decision architecture. A four-way perception ablation shows that open-vocabulary detectors shift the dominant failure mode from exploration to goal verification.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 22 of its 27 references that are in the map. First posted on arXiv 11 Jun 2026.

Builds on

22 of 27 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025DORAEMON: Decentralized Ontology-aware Reliable Agent with Enhanced Memory Oriented Navigation28 May
  2. 2024TANGO: Training-free Embodied AI Agents for Open-world Tasks5 Dec

Other references · 20

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  3. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
  4. 2019Habitat: A Platform for Embodied AI Researchcited by 1,163
  5. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  6. 2025SAM 3: Segment Anything with Conceptscited by 835
  7. 2022Detecting Twenty-thousand Classes using Image-level Supervisioncited by 613
  8. 2021Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AIcited by 579
  9. 2021Habitat 2.0: Training Home Assistants to Rearrange their Habitatcited by 501
  10. 2020Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learningcited by 475
  11. 2022LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Actioncited by 435
  12. 2020Object Goal Navigation using Goal-Oriented Semantic Explorationcited by 421
8 more
  1. 2022Visual Language Maps for Robot Navigationcited by 362
  2. 2023VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigationcited by 201
  3. 2022CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigationcited by 194
  4. 2024GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigationcited by 93
  5. 20243D-Mem: 3D Scene Memory for Embodied Exploration and Reasoningcited by 73
  6. 2025UniGoal: Towards Universal Zero-shot Goal-oriented Navigationcited by 56
  7. 2025Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigationcited by 50
  8. 2025AstraNav-Memory: Contexts Compression for Long Memorycited by 3

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  1. 2026Systematic Multi-Agent Vision-and-Language Navigation: Formulation, Benchmark, and Method
  2. 2026HAM-VLN: Harnessing Hierarchical Agentic Memory for Zero-Shot Vision-and-Language Navigation
  3. 2026Hydra-Nav: Object Navigation via Adaptive Dual-Process Reasoning
  4. 2025FiLM-Nav: Efficient and Generalizable Navigation via VLM Fine-tuning
  5. 2026OpenFrontier: General Navigation with Visual-Language Grounded Frontiers
  6. 2023Scaling Data Generation in Vision-and-Language Navigation
  7. 2024NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation
  8. 2026GoalVLM: VLM-driven Object Goal Navigation for Multi-Agent System