WeLike2Party! In-Context Motion Transfer for Multi-Human Image Animation
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Abstract (arXiv)
Human image animation aims to transfer motion from a driving video to subjects in a reference image. Despite remarkable progress in video generation, achieving high-fidelity animation of multiple interacting subjects remains a challenge. Many existing approaches rely on explicit motion representations such as 2D skeletons or parametric body meshes and struggle to preserve identity-motion binding under inter-person occlusion. To address this limitation, we propose WeLike2Party, a multi-human animation framework built on direct in-context video conditioning without explicit pose or mesh extraction at inference. We further introduce Reference Asymmetric RoPE Conditioning to preserve fine-grained appearance details, and Identity Binding Supervision to associate each reference identity with its intended motion trajectory. To support cross-identity training, we construct MotionTwin, a large-scale synthetic dataset comprising 14.4K cross-identity video pairs with shared subject and camera motions, totaling 84.3 hours of photorealistic video. We additionally present MotionTwin-Bench, a cross-identity benchmark specifically designed to evaluate subject-level visual fidelity and identity-motion binding. Extensive experiments on MotionTwin-Bench and real-world videos demonstrate that WeLike2Party outperforms recent state-of-the-art methods in subject-level visual fidelity, identity-motion binding, and overall perceptual quality, particularly in multi-person interactions with substantial occlusion.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 54 of its 63 references that are in the map. First posted on arXiv 29 Sep 2026.
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References · 54
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