BLADE: Single-view Body Mesh Learning through Accurate Depth Estimation
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Abstract (arXiv)
Single-image human mesh recovery is a challenging task due to the ill-posed nature of simultaneous body shape, pose, and camera estimation. Existing estimators work well on images taken from afar, but they break down as the person moves close to the camera. Moreover, current methods fail to achieve both accurate 3D pose and 2D alignment at the same time. Error is mainly introduced by inaccurate perspective projection heuristically derived from orthographic parameters. To resolve this long-standing challenge, we present our method BLADE which accurately recovers perspective parameters from a single image without heuristic assumptions. We start from the inverse relationship between perspective distortion and the person's Z-translation Tz, and we show that Tz can be reliably estimated from the image. We then discuss the important role of Tz for accurate human mesh recovery estimated from close-range images. Finally, we show that, once Tz and the 3D human mesh are estimated, one can accurately recover the focal length and full 3D translation. Extensive experiments on standard benchmarks and real-world close-range images show that our method is the first to accurately recover projection parameters from a single image, and consequently attain state-of-the-art accuracy on 3D pose estimation and 2D alignment for a wide range of images. https://research.nvidia.com/labs/amri/projects/blade/
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 6 of its 43 references that are in the map. First posted on arXiv 11 Dec 2024.
Builds on
6 of 43 references.
References · 6
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2024Depth Anything V2cited by 1,422
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
- 2019MediaPipe: A Framework for Building Perception Pipelinescited by 583
- 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 404
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
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Citing papers per year: 2025: 4.
4 papers.
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motioncited by 25
- 2025Human Mesh Modeling for Anny Bodycited by 10
- 2025MetricHMSR:Metric Human Mesh and Scene Recovery from Monocular Imagescited by 4
- 2025PriorFormer: A Transformer for Real-time Monocular 3D Human Pose Estimation with Versatile Geometric Priorscited by 1
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motion18 Nov 2025
- 2025Human Mesh Modeling for Anny Body5 Nov 2025
- 2025PriorFormer: A Transformer for Real-time Monocular 3D Human Pose Estimation with Versatile Geometric Priors21 Aug 2025
- 2025MetricHMSR:Metric Human Mesh and Scene Recovery from Monocular Images11 Jun 2025