mlsanityData to 7 Oct 2026

EditCtrl: Disentangled Local and Global Control for Real-Time Generative Video Editing

arXiv 2602.15031 ↗First posted 16 Feb 2026cs.CVcited by 4

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Abstract (arXiv)

High-fidelity generative video editing has seen significant quality improvements by leveraging pre-trained video foundation models. However, their computational cost is a major bottleneck, as they are often designed to inefficiently process the full video context regardless of the inpainting mask's size, even for sparse, localized edits. In this paper, we introduce EditCtrl, an efficient video inpainting control framework that focuses computation only where it is needed. Our approach features a novel local video context module that operates solely on masked tokens, yielding a computational cost proportional to the edit size. This local-first generation is then guided by a lightweight temporal global context embedder that ensures video-wide context consistency with minimal overhead. Not only is EditCtrl 10 times more compute efficient than state-of-the-art generative editing methods, it even improves editing quality compared to methods designed with full-attention. Finally, we showcase how EditCtrl unlocks new capabilities, including multi-region editing with text prompts and autoregressive content propagation.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 57 of its 62 references that are in the map. First posted on arXiv 16 Feb 2026.

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57 of 62 references.

References · 57

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.