MVPainter: Accurate and Detailed 3D Texture Generation via Multi-View Diffusion with Geometric Control
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Abstract (arXiv)
Recently, significant advances have been made in 3D object generation. Building upon the generated geometry, current pipelines typically employ image diffusion models to generate multi-view RGB images, followed by UV texture reconstruction through texture baking. While 3D geometry generation has improved significantly, supported by multiple open-source frameworks, 3D texture generation remains underexplored. In this work, we systematically investigate 3D texture generation through the lens of three core dimensions: reference-texture alignment, geometry-texture consistency, and local texture quality. To tackle these issues, we propose MVPainter, which employs data filtering and augmentation strategies to enhance texture fidelity and detail, and introduces ControlNet-based geometric conditioning to improve texture-geometry alignment. Furthermore, we extract physically-based rendering (PBR) attributes from the generated views to produce PBR meshes suitable for real-world rendering applications. MVPainter achieves state-of-the-art results across all three dimensions, as demonstrated by human-aligned evaluations. To facilitate further research and reproducibility, we also release our full pipeline as an open-source system, including data construction, model architecture, and evaluation tools.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 24 of its 28 references that are in the map. First posted on arXiv 19 May 2025.
Builds on
24 of 28 references.
References · 24
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2024Qwen2.5 Technical Reportcited by 4,942
- 2024GPT-4o System Cardcited by 4,588
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 356
- 2025TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Modelscited by 213
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
12 more
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
- 2024GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generationcited by 153
- 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refinercited by 123
- 2024MV-Adapter: Multi-view Consistent Image Generation Made Easycited by 112
- 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 99
- 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generationcited by 88
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- 2025OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generationcited by 30
- 2024Game Generation via Large Language Modelscited by 25
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 22
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Built on by
Citing papers per year: 2025: 1; 2026: 6.
7 papers.
- 2025Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assetscited by 20
- 2026VideoMatGen: PBR Materials through Joint Generative Modelingcited by 3
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speedcited by 2
- 2026Advances in Neural 3D Mesh Texturing: A Surveycited by 0
- 2026GeoCache: Training-Free Acceleration of Multi-View Texture Diffusion via Geometric Delta Transportcited by 0
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illuminationcited by 0
- 2026Texture Space Material Diffusioncited by 0
- 2026Texture Space Material Diffusion29 Sep 2026
- 2026SceneHI: High-Resolution 3D-Consistent Scene Texturing with Controllable Illumination9 Sep 2026
- 2026GeoCache: Training-Free Acceleration of Multi-View Texture Diffusion via Geometric Delta Transport13 Aug 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026AssetGen: Deployable 3D Asset Generation at Interactive Speed22 May 2026
- 2026VideoMatGen: PBR Materials through Joint Generative Modeling17 Mar 2026
- 2025Seed3D 1.0: From Images to High-Fidelity Simulation-Ready 3D Assets22 Oct 2025
Similar, not cited
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- 2023Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting
- 2025MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation
- 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models
- 2025NaTex: Seamless Texture Generation as Latent Color Diffusion
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
- 2024Direct and Explicit 3D Generation from a Single Image
- 2023TEXTure: Text-Guided Texturing of 3D Shapes