Weakly-supervised Single-view Image Relighting
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Abstract (arXiv)
We present a learning-based approach to relight a single image of Lambertian and low-frequency specular objects. Our method enables inserting objects from photographs into new scenes and relighting them under the new environment lighting, which is essential for AR applications. To relight the object, we solve both inverse rendering and re-rendering. To resolve the ill-posed inverse rendering, we propose a weakly-supervised method by a low-rank constraint. To facilitate the weakly-supervised training, we contribute Relit, a large-scale (750K images) dataset of videos with aligned objects under changing illuminations. For re-rendering, we propose a differentiable specular rendering layer to render low-frequency non-Lambertian materials under various illuminations of spherical harmonics. The whole pipeline is end-to-end and efficient, allowing for a mobile app implementation of AR object insertion. Extensive evaluations demonstrate that our method achieves state-of-the-art performance. Project page: https://renjiaoyi.github.io/relighting/.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 19 of its 44 references that are in the map. First posted on arXiv 24 Mar 2023.
Builds on
19 of 44 references.
References · 19
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
- 2018MegaDepth: Learning Single-View Depth Prediction from Internet Photoscited by 731
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 202
- 2017MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstructioncited by 163
- 2019Single Image Portrait Relightingcited by 152
- 2017SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wildcited by 110
- 2018InverseRenderNet: Learning single image inverse renderingcited by 100
- 2018CGIntrinsics: Better Intrinsic Image Decomposition through Physically-Based Renderingcited by 85
- 2017Neural Face Editing with Intrinsic Image Disentanglingcited by 70
- 2019Inverse Path Tracing for Joint Material and Lighting Estimationcited by 62
- 2019Unsupervised Learning for Intrinsic Image Decomposition from a Single Imagecited by 55
- 2021Self-supervised Outdoor Scene Relightingcited by 48
7 more
- 2017Self-Supervised Intrinsic Image Decompositioncited by 43
- 2016Learning Non-Lambertian Object Intrinsics across ShapeNet Categoriescited by 42
- 2021Shape and Material Capture at Homecited by 36
- 2018LIME: Live Intrinsic Material Estimationcited by 33
- 2015Direct Intrinsics: Learning Albedo-Shading Decomposition by Convolutional Regressioncited by 32
- 2018Faces as Lighting Probes via Unsupervised Deep Highlight Extractioncited by 11
- 2019Leveraging Multi-view Image Sets for Unsupervised Intrinsic Image Decomposition and Highlight Separationcited by 6
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Citing papers per year: 2023: 2; 2024: 9; 2025: 1; 2026: 2.
14 papers.
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- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
- 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusioncited by 19
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectancecited by 11
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Ratescited by 9
- 2023RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination Priorcited by 6
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fieldscited by 5
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereocited by 4
- 2024A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Renderingcited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
- 2026WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting12 May 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations16 Dec 2024
- 2024GenLit: Reformulating Single-Image Relighting as Video Generation15 Dec 2024
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion12 Dec 2024
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates26 Nov 2024
- 2024A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering4 Sep 2024
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo1 Sep 2024
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fields21 Jun 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2024GenLit: Reformulating Single-Image Relighting as Video Generationcited by 20
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusioncited by 19
- 2024GenLit: Reformulating Single-Image Relighting as Video Generation15 Dec 2024
- 2024Neural LightRig: Unlocking Accurate Object Normal and Material Estimation with Multi-Light Diffusion12 Dec 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr 2024
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 21
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectancecited by 11
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Ratescited by 9
- 2023RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination Priorcited by 6
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fieldscited by 5
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereocited by 4
- 2024A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Renderingcited by 2
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Contextcited by 2
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokenscited by 1
- 2026WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relightingcited by 0
- 2026WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting12 May 2026
- 2026TokenLight: Precise Lighting Control in Images using Attribute Tokens16 Apr 2026
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminations16 Dec 2024
- 2024SuperMat: Physically Consistent PBR Material Estimation at Interactive Rates26 Nov 2024
- 2024A General Albedo Recovery Approach for Aerial Photogrammetric Images through Inverse Rendering4 Sep 2024
- 2024MERLiN: Single-Shot Material Estimation and Relighting for Photometric Stereo1 Sep 2024
- 2024Relighting Scenes with Object Insertions in Neural Radiance Fields21 Jun 2024
- 2023Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance7 Dec 2023
- 2023RENI++ A Rotation-Equivariant, Scale-Invariant, Natural Illumination Prior15 Nov 2023