CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation
Not on the map. Why?
Abstract (arXiv)
Adaptive densification is the engine of 3D Gaussian Splatting (3DGS). However, when transposed to the optimization-based Generative Distillation paradigm, this reconstruction-native mechanism reveals fundamental limitations, resulting in inefficient representations cluttered with redundant primitives. We diagnose this failure as a Densification Dilemma stemming from the stochastic nature of generative guidance: the standard magnitude-based accumulation indiscriminately aggregates transient noise alongside geometric signals, making it difficult to strike a balance between over-densification and under-fitting. To resolve this, we introduce Context-Adaptive Moment Estimation (CAdam), a novel framework that reinterprets densification as a statistically grounded signal verification problem. CAdam leverages the first moment of gradients to exploit the interference principle, where stochastic fluctuations cancel out via destructive interference while consistent geometric drifts accumulate via constructive interference, effectively disentangling the underlying signal from the generative noise floor. This is further augmented by a quantile-based context awareness and an intrinsic Signal-to-Noise Ratio (SNR) gating mechanism, which ensure robust adaptation across optimization stages and enable the soft termination of densification. Extensive experiments across diverse objectives (SDS, ISM, VFDS) and strong generative 3DGS backbones show that CAdam reduces Gaussian count by 85%-97% relative to standard densification while preserving overall comparable perceptual quality. These results highlight signal-aware density control as a practical way to improve memory efficiency in optimization-based generative distillation.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 47 of its 61 references that are in the map. First posted on arXiv 20 May 2026.
Builds on
47 of 61 references.
References · 47
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,424
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
- 2023ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generationcited by 1,045
- 2023Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesiscited by 890
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2023Text-to-3D using Gaussian Splattingcited by 299
35 more
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2023Text-to-3D with Classifier Score Distillationcited by 128
- 2024Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Priorcited by 60
- 2024GVGEN: Text-to-3D Generation with Volumetric Representationcited by 51
- 2024Score Distillation via Reparametrized DDIMcited by 41
- 2024Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cyclecited by 36
- 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
- 2024Score Distillation Sampling with Learned Manifold Correctivecited by 27
- 2024Controllable Text-to-3D Generation via Surface-Aligned Gaussian Splattingcited by 26
- 2024Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraphcited by 22
- 2025EDGS: Eliminating Densification for Efficient Convergence of 3DGScited by 22
- 2025UniLat3D: Geometry-Appearance Unified Latents for Single-Stage 3D Generationcited by 20
- 2024Connecting Consistency Distillation to Score Distillation for Text-to-3D Generationcited by 18
- 2025Consistent Flow Distillation for Text-to-3D Generationcited by 17
- 2024VividDreamer: Invariant Score Distillation For Hyper-Realistic Text-to-3D Generationcited by 15
- 2024Turbo3D: Ultra-fast Text-to-3D Generationcited by 14
- 2024Dreamer XL: Towards High-Resolution Text-to-3D Generation via Trajectory Score Matchingcited by 9
- 2024DreamLCM: Towards High-Quality Text-to-3D Generation via Latent Consistency Modelcited by 8
- 2024FlowDreamer: Exploring High Fidelity Text-to-3D Generation via Rectified Flowcited by 7
- 2024ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recoverycited by 7
- 2025Rethinking Score Distilling Sampling for 3D Editing and Generationcited by 7
- 2024VividDreamer: Towards High-Fidelity and Efficient Text-to-3D Generationcited by 6
- 2024PlacidDreamer: Advancing Harmony in Text-to-3D Generationcited by 6
- 2024NovelGS: Consistent Novel-view Denoising via Large Gaussian Reconstruction Modelcited by 6
- 2024DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mappingcited by 5
- 2024MVGaussian: High-Fidelity text-to-3D Content Generation with Multi-View Guidance and Surface Densificationcited by 5
- 2025SegmentDreamer: Towards High-fidelity Text-to-3D Synthesis with Segmented Consistency Trajectory Distillationcited by 5
- 2025ConsDreamer: Advancing Multi-View Consistency for Zero-Shot Text-to-3D Generationcited by 3
- 2025Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generationcited by 3
- 2024ModeDreamer: Mode Guiding Score Distillation for Text-to-3D Generation using Reference Image Promptscited by 2
- 2024Improving Viewpoint Consistency in 3D Generation via Structure Feature and CLIP Guidancecited by 2
- 2025PSRGS:Progressive Spectral Residual of 3D Gaussian for High-Frequency Recoverycited by 2
- 2025Structural Energy-Guided Sampling for View-Consistent Text-to-3Dcited by 1
- 2025Debiasing Diffusion Priors via 3D Attention for Consistent Gaussian Splattingcited by 1
Built on by
Not cited yet.