mlsanityData to 14 Oct 2026

Position: Interactive Generative Video as Next-Generation Game Engine

arXiv 2503.17359 ↗First posted 21 Mar 2025cs.CVcited by 13

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Abstract (arXiv)

Modern game development faces significant challenges in creativity and cost due to predetermined content in traditional game engines. Recent breakthroughs in video generation models, capable of synthesizing realistic and interactive virtual environments, present an opportunity to revolutionize game creation. In this position paper, we propose Interactive Generative Video (IGV) as the foundation for Generative Game Engines (GGE), enabling unlimited novel content generation in next-generation gaming. GGE leverages IGV's unique strengths in unlimited high-quality content synthesis, physics-aware world modeling, user-controlled interactivity, long-term memory capabilities, and causal reasoning. We present a comprehensive framework detailing GGE's core modules and a hierarchical maturity roadmap (L0-L4) to guide its evolution. Our work charts a new course for game development in the AI era, envisioning a future where AI-powered generative systems fundamentally reshape how games are created and experienced.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 101 of its 130 references that are in the map. First posted on arXiv 21 Mar 2025.

Builds on

101 of 130 references.

References · 101

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38 more
  1. 2023Qwen Technical Reportcited by 3,344
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50 most cited of 101 All 101 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 8; 2026: 5.

13 papers.

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  1. 2025GameFactory: Creating New Games with Generative Interactive Videos
  2. 2026AlayaWorld: Long-Horizon and Playable Video World Generation
  3. 2025Hunyuan-GameCraft-2: Instruction-following Interactive Game World Model
  4. 2026Scalable Generative Game Engine: Breaking the Resolution Wall via Hardware-Algorithm Co-Design
  5. 2024Unbounded: A Generative Infinite Game of Character Life Simulation
  6. 2026GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
  7. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world model
  8. 2025Yan: Foundational Interactive Video Generation