A Definition and Roadmap for World Models
On the map: World models → World models for language agents
Abstract (arXiv)
World models -- internal simulators that learn the structure and dynamics of an environment -- have become one of the most actively debated concepts in AI. From model-based reinforcement learning and video generation to embodied robotics and ultimately, physical AI, researchers across AI subfields are building systems that they call "world models", yet there is no consensus on what a world model fundamentally is, what it should predict, or how it should be built. This perspective article provides a scientific definition of world models, discussions of their key technical aspects, and a staged roadmap for developing effective world models.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in World models for language agents, one of 11 directions in World models. Builds on 139 of its 253 references that are in the map. First posted on arXiv 7 Jul 2026.
Builds on
139 of 253 references.
Closest ancestors · 9
Same direction, newest first
- 2026The Trinity of Consistency as a Defining Principle for General World Models26 Feb
- 2025Emu3.5: Native Multimodal Models are World Learners30 Oct
- 2025Social World Models30 Aug
- 2025General Agentic Planning Through Simulative Reasoning with World Models31 Jul
- 2025Critique of World Model7 Jul
- 2025Cosmos World Foundation Model Platform for Physical AI7 Jan
- 2024Understanding World or Predicting Future? A Comprehensive Survey of World Models21 Nov
- 2024WorldGPT: Empowering LLM as Multimodal World Model28 Apr
- 2024MineDreamer: Learning to Follow Instructions via Chain-of-Imagination for Simulated-World Control18 Mar
Other references · 130
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- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2018World Modelscited by 1,444
- 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
- 2022VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Trainingcited by 1,305
38 more
- 2018Learning Latent Dynamics for Planning from Pixelscited by 1,221
- 2023Mastering Diverse Domains through World Modelscited by 1,193
- 2020Mastering Atari with Discrete World Modelscited by 990
- 2023Self-Supervised Learning from Images with a Joint-Embedding Predictive Architecturecited by 982
- 2018DeepMind Control Suitecited by 935
- 2024Chameleon: Mixed-Modal Early-Fusion Foundation Modelscited by 904
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 867
- 2020Learning Mesh-Based Simulation with Graph Networkscited by 840
- 2025Janus-Pro: Unified Multimodal Understanding and Generation with Data and Model Scalingcited by 787
- 2024Training Large Language Models to Reason in a Continuous Latent Spacecited by 763
- 2024Emu3: Next-Token Prediction is All You Needcited by 761
- 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 738
- 2024Genie: Generative Interactive Environmentscited by 706
- 2025Qwen2.5-Omni Technical Reportcited by 704
- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 634
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 618
- 2024Movie Gen: A Cast of Media Foundation Modelscited by 614
- 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 569
- 2024Revisiting Feature Prediction for Learning Visual Representations from Videocited by 490
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 482
- 2023VideoPoet: A Large Language Model for Zero-Shot Video Generationcited by 479
- 2024Janus: Decoupling Visual Encoding for Unified Multimodal Understanding and Generationcited by 447
- 2026World Action Models are Zero-shot Policiescited by 411
- 2020Lagrangian Neural Networkscited by 388
- 2021Brax -- A Differentiable Physics Engine for Large Scale Rigid Body Simulationcited by 375
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
- 2026Fast-WAM: Do World Action Models Need Test-time Future Imagination?cited by 311
- 2023Driving into the Future: Multiview Visual Forecasting and Planning with World Model for Autonomous Drivingcited by 309
- 2025VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulnesscited by 289
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- 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 285
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- 2024Video Prediction Policy: A Generalist Robot Policy with Predictive Visual Representationscited by 279
- 2026Cosmos Policy: Fine-Tuning Video Models for Visuomotor Control and Planningcited by 274
- 2018Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learningcited by 270
- 2023DriveDreamer: Towards Real-world-driven World Models for Autonomous Drivingcited by 258
- 2016Unsupervised Learning for Physical Interaction through Video Predictioncited by 256
- 2020ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulationcited by 249
50 most cited of 130 All 130 (JSON)
Built on by
Citing papers per year: 2026: 3.
3 papers.
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- 2026Persistent Computational State: A Session-Centric Runtime for Generative World Modelscited by 0
- 2026InternW0: A Foundational Physical World Model for Efficient Real-World Interactionscited by 0
- 2026InternW0-Δ: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data25 Sep 2026
- 2026InternW0: A Foundational Physical World Model for Efficient Real-World Interactions23 Sep 2026
- 2026Persistent Computational State: A Session-Centric Runtime for Generative World Models23 Jul 2026
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