NeuralOS: Towards Simulating Operating Systems via Neural Generative Models
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Abstract (arXiv)
We introduce NeuralOS, a neural framework that simulates graphical user interfaces (GUIs) of operating systems by directly predicting screen frames in response to user inputs such as mouse movements, clicks, and keyboard events. NeuralOS combines a recurrent neural network (RNN), which tracks computer state, with a diffusion-based neural renderer that generates screen images. The model is trained on a dataset of Ubuntu XFCE recordings, which include both randomly generated interactions and realistic interactions produced by AI agents. Experiments show that NeuralOS successfully renders realistic GUI sequences, accurately captures mouse interactions, and reliably predicts state transitions like application launches. Beyond reproducing existing systems, NeuralOS shows that synthesized training data can teach the model to simulate applications that were never installed, as illustrated by a Doom application, and suggests a path toward learning user interfaces purely from synthetic demonstrations.
Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 46 of its 63 references that are in the map. First posted on arXiv 11 Jul 2025.
Builds on
46 of 63 references.
References · 46
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Citing papers per year: 2025: 3; 2026: 16.
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- 2026A History-Aware Visually Grounded Critic for Computer Use Agents9 Jun 2026
- 2026GPU Forecasters: Language Models as Selective Surrogates for Kernel Runtime Optimization29 May 2026
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