WorldWeaver: Generating Long-Horizon Video Worlds via Rich Perception
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Abstract (arXiv)
Generative video modeling has made significant strides, yet ensuring structural and temporal consistency over long sequences remains a challenge. Current methods predominantly rely on RGB signals, leading to accumulated errors in object structure and motion over extended durations. To address these issues, we introduce WorldWeaver, a robust framework for long video generation that jointly models RGB frames and perceptual conditions within a unified long-horizon modeling scheme. Our training framework offers three key advantages. First, by jointly predicting perceptual conditions and color information from a unified representation, it significantly enhances temporal consistency and motion dynamics. Second, by leveraging depth cues, which we observe to be more resistant to drift than RGB, we construct a memory bank that preserves clearer contextual information, improving quality in long-horizon video generation. Third, we employ segmented noise scheduling for training prediction groups, which further mitigates drift and reduces computational cost. Extensive experiments on both diffusion- and rectified flow-based models demonstrate the effectiveness of WorldWeaver in reducing temporal drift and improving the fidelity of generated videos.
Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 69 of its 77 references that are in the map. First posted on arXiv 21 Aug 2025.
Builds on
69 of 77 references.
References · 69
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- 2020Mastering Atari with Discrete World Modelscited by 1,007
- 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 985
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
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- 2023VideoComposer: Compositional Video Synthesis with Motion Controllabilitycited by 464
- 2022Latent Video Diffusion Models for High-Fidelity Long Video Generationcited by 388
- 2024Pyramidal Flow Matching for Efficient Video Generative Modelingcited by 366
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- 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 300
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- 2024World Model on Million-Length Video And Language With Blockwise RingAttentioncited by 198
- 2023FreeNoise: Tuning-Free Longer Video Diffusion via Noise Reschedulingcited by 180
- 2024SEA-RAFT: Simple, Efficient, Accurate RAFT for Optical Flowcited by 174
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- 2025Frame Context Packing and Drift Prevention in Next-Frame-Prediction Video Diffusion Modelscited by 143
- 2023Transformer-based World Models Are Happy With 100k Interactionscited by 139
- 2023Gen-L-Video: Multi-Text to Long Video Generation via Temporal Co-Denoisingcited by 139
- 2025GameFactory: Creating New Games with Generative Interactive Videoscited by 130
- 2024GameGen-X: Interactive Open-world Game Video Generationcited by 128
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- 2025VideoJAM: Joint Appearance-Motion Representations for Enhanced Motion Generation in Video Modelscited by 113
- 2025Long Context Tuning for Video Generationcited by 113
- 2023ADriver-I: A General World Model for Autonomous Drivingcited by 104
- 2024Rolling Diffusion Modelscited by 104
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Citing papers per year: 2025: 3; 2026: 13.
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- 2026HECTOR: Hybrid Editable Compositional Object References for Video Generation9 Mar 2026
- 2026VecGlypher: Unified Vector Glyph Generation with Language Models25 Feb 2026
- 2026Plenoptic Video Generation8 Jan 2026
- 2025TUNA: Taming Unified Visual Representations for Native Unified Multimodal Models1 Dec 2025
- 2025CanvasMAR: Improving Masked Autoregressive Video Prediction With Canvas15 Oct 2025
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