DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting
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Abstract (arXiv)
The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360circ scene generation pipeline that facilitates the creation of comprehensive 360circ scenes for in-the-wild environments in a matter of minutes. Our approach utilizes the generative power of a 2D diffusion model and prompt self-refinement to create a high-quality and globally coherent panoramic image. This image acts as a preliminary "flat" (2D) scene representation. Subsequently, it is lifted into 3D Gaussians, employing splatting techniques to enable real-time exploration. To produce consistent 3D geometry, our pipeline constructs a spatially coherent structure by aligning the 2D monocular depth into a globally optimized point cloud. This point cloud serves as the initial state for the centroids of 3D Gaussians. In order to address invisible issues inherent in single-view inputs, we impose semantic and geometric constraints on both synthesized and input camera views as regularizations. These guide the optimization of Gaussians, aiding in the reconstruction of unseen regions. In summary, our method offers a globally consistent 3D scene within a 360circ perspective, providing an enhanced immersive experience over existing techniques. Project website at: http://dreamscene360.github.io/
Key facts. Cited by 82 papers in the map (data through 14 Oct 2026). Builds on 63 of its 73 references that are in the map. First posted on arXiv 10 Apr 2024.
Builds on
63 of 73 references.
References · 63
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- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
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- 2022On Distillation of Guided Diffusion Modelscited by 725
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2023MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generationcited by 536
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- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 385
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2023LayoutDiffusion: Controllable Diffusion Model for Layout-to-image Generationcited by 259
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
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- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 231
- 2022Splicing ViT Features for Semantic Appearance Transfercited by 209
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2023WonderJourney: Going from Anywhere to Everywherecited by 158
- 2022NeRDi: Single-View NeRF Synthesis with Language-Guided Diffusion as General Image Priorscited by 156
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 151
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2023Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyondcited by 139
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2023Text2NeRF: Text-Driven 3D Scene Generation with Neural Radiance Fieldscited by 123
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
- 2023Compositional 3D Scene Generation using Locally Conditioned Diffusioncited by 101
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 97
- 2022Object discovery and representation networkscited by 80
- 2023LooseControl: Lifting ControlNet for Generalized Depth Conditioningcited by 68
- 2023One-Step Diffusion Distillation via Deep Equilibrium Modelscited by 61
50 most cited of 63 All 63 (JSON)
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Citing papers per year: 2024: 15; 2025: 38; 2026: 29.
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50 most cited of 82 All 82 (JSON)
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50 newest of 82 All 82 (JSON)
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- 2026Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models12 Apr 2026
- 2026GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation27 Mar 2026
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- 2026WorldAgents: Can Foundation Image Models be Agents for 3D World Models?20 Mar 2026
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- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 202
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024Large Spatial Model: End-to-end Unposed Images to Semantic 3Dcited by 73
- 20244K4DGen: Panoramic 4D Generation at 4K Resolutioncited by 54
- 2024LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generationcited by 53
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- 2024DepthLab: From Partial to Completecited by 27
- 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
- 2024SceneDreamer360: Text-Driven 3D-Consistent Scene Generation with Panoramic Gaussian Splattingcited by 24
- 2024ODGS: 3D Scene Reconstruction from Omnidirectional Images with 3D Gaussian Splattingscited by 20
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
12 most cited of 66 All 66 (JSON)
- 2026Linear Fusion MultiDiffusion for Fast Training-Free Spherical Panorama Generation2 Sep 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026Geometry and Gradient-based Partitioning for Panoramic Outdoor Reconstruction9 Jul 2026
- 2026AdaptiveSplat:Texture Aware Controllable 3D Gaussian Allocation for Feed-Forward Reconstruction5 Jul 2026
- 2026CGGS: Consistency-Augmented Geometric Gaussian Splatting for Ego-Centric 3D Scene Generation4 Jul 2026
- 2026Rotation-Invariant Spherical Watermarking via Third-Order SO(3) Representation Coupling26 May 2026
- 2026PhysOmni: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction19 May 2026
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 2026DecoRec: Decomposed 3D Scene Reconstruction from Single-View Images via Object-Level Diffusion16 May 2026
- 2026CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coverage15 May 2026
- 2026Fake3DGS: A Benchmark for 3D Manipulation Detection in Neural Rendering30 Apr 2026
12 newest of 66 All 66 (JSON)
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