mlsanityData to 14 Oct 2026

GeoWorld: Providing Full-frame Geometry Features to Facilitate 3D Scene Generation

arXiv 2511.23191 ↗First posted 28 Nov 2025cs.CVcited by 3

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Abstract (arXiv)

Previous works that leverage video models for image-to-3D scene generation often suffer from geometric distortions and blurry content. Using video generation models to implicitly maintain geometric consistency according to a single-frame input is ineffective. In this paper, we present a two-stage method, named GeoWorld, that renovates the image-to-3D scene generation pipeline by providing full-frame geometry features. The first-stage video generation model, followed by a multi-view geometry model, produces full-frame geometry features, which are then used as a mental draft of geometric conditions to aid the second-stage video-generation model. A geometric loss is proposed to impose real-world geometric constraints, and a geometry adaptation module is introduced to ensure the effective utilization of geometry features. Thanks to full-frame geometric modeling, the two smaller video models in our two-stage method can generate higher-fidelity 3D scenes than SOTA methods, while being even faster, e.g. 7.5× faster than Hunyuan-Voyager. Project page: https://peaes.github.io/GeoWorld.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 66 of its 78 references that are in the map. First posted on arXiv 28 Nov 2025.

Builds on

66 of 78 references.

References · 66

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38 more
  1. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  2. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  3. 2025Continuous 3D Perception Model with Persistent Statecited by 548
  4. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 537
  5. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
  6. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
  7. 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 403
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  12. 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
  13. 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 231
  14. 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 202
  15. 2025Matrix-game 2.0: An open-source real-time and streaming interactive world modelcited by 186
  16. 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
  17. 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
  18. 2023WonderJourney: Going from Anywhere to Everywherecited by 158
  19. 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 140
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  21. 2024MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generationcited by 117
  22. 2024Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Imagecited by 116
  23. 2024UniScene: Unified Occupancy-centric Driving Scene Generationcited by 106
  24. 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 106
  25. 2025Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generationcited by 101
  26. 2024Wonderland: Navigating 3D Scenes from a Single Imagecited by 99
  27. 2025MEt3R: Measuring Multi-View Consistency in Generated Imagescited by 95
  28. 2024DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splattingcited by 82
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  32. 2025WorldMirror: Universal 3D World Reconstruction with Any-Prior Promptingcited by 67
  33. 2024You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scalecited by 65
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  35. 2023SceneWiz3D: Towards Text-guided 3D Scene Compositioncited by 54
  36. 2024LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generationcited by 53
  37. 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Textcited by 50
  38. 2024GenXD: Generating Any 3D and 4D Scenescited by 50

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Citing papers per year: 2026: 3.

3 papers.