WonderFree: Enhancing Novel View Quality and Cross-View Consistency for 3D Scene Exploration
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Abstract (arXiv)
Interactive 3D scene generation from a single image has gained significant attention due to its potential to create immersive virtual worlds. However, a key challenge in current 3D generation methods is the limited explorability, which cannot render high-quality images during larger maneuvers beyond the original viewpoint, particularly when attempting to move forward into unseen areas. To address this challenge, we propose WonderFree, the first model that enables users to interactively generate 3D worlds with the freedom to explore from arbitrary angles and directions. Specifically, we decouple this challenge into two key subproblems: novel view quality, which addresses visual artifacts and floating issues in novel views, and cross-view consistency, which ensures spatial consistency across different viewpoints. To enhance rendering quality in novel views, we introduce WorldRestorer, a data-driven video restoration model designed to eliminate floaters and artifacts. In addition, a data collection pipeline is presented to automatically gather training data for WorldRestorer, ensuring it can handle scenes with varying styles needed for 3D scene generation. Furthermore, to improve cross-view consistency, we propose ConsistView, a multi-view joint restoration mechanism that simultaneously restores multiple perspectives while maintaining spatiotemporal coherence. Experimental results demonstrate that WonderFree not only enhances rendering quality across diverse viewpoints but also significantly improves global coherence and consistency. These improvements are confirmed by CLIP-based metrics and a user study showing a 77.20% preference for WonderFree over WonderWorld enabling a seamless and immersive 3D exploration experience. The code, model, and data will be publicly available.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 53 of its 60 references that are in the map. First posted on arXiv 25 Jun 2025.
Builds on
53 of 60 references.
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38 more
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2025: 3; 2026: 4.
7 papers.
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- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 8
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- 2025Neural-Driven Image Editingcited by 4
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- 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends31 May 2026
- 2026VAG: Dual-Stream Video-Action Generation for Embodied Data Synthesis10 Apr 2026
- 2026GigaWorld-Policy: An Efficient Action-Centered World--Action Model18 Mar 2026
- 2026RL-ScanIQA: Reinforcement-Learned Scanpaths for Blind 360degImage Quality Assessment15 Mar 2026
- 2025HUD: Hierarchical Uncertainty-Aware Disambiguation Network for Composed Video Retrieval2 Dec 2025
- 2025SwiftVLA: Unlocking Spatiotemporal Dynamics for Lightweight VLA Models at Minimal Overhead30 Nov 2025
- 2025Neural-Driven Image Editing7 Jul 2025