mlsanityData to 7 Oct 2026

Learning Character-Agnostic Motion for Motion Retargeting in 2D

arXiv 1905.01680 ↗First posted 5 May 2019cs.CVcited by 44

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Abstract (arXiv)

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to another. While humans move in three dimensions, the vast majority of human motions are captured using video, requiring 2D-to-3D pose and camera recovery, before existing retargeting approaches may be applied. In this paper, we present a new method for retargeting video-captured motion between different human performers, without the need to explicitly reconstruct 3D poses and/or camera parameters. In order to achieve our goal, we learn to extract, directly from a video, a high-level latent motion representation, which is invariant to the skeleton geometry and the camera view. Our key idea is to train a deep neural network to decompose temporal sequences of 2D poses into three components: motion, skeleton, and camera view-angle. Having extracted such a representation, we are able to re-combine motion with novel skeletons and camera views, and decode a retargeted temporal sequence, which we compare to a ground truth from a synthetic dataset. We demonstrate that our framework can be used to robustly extract human motion from videos, bypassing 3D reconstruction, and outperforming existing retargeting methods, when applied to videos in-the-wild. It also enables additional applications, such as performance cloning, video-driven cartoons, and motion retrieval.

Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). First posted on arXiv 5 May 2019.

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Citing papers per year: 2021: 14; 2022: 9; 2023: 5; 2024: 8; 2025: 5; 2026: 3.

44 papers.

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  1. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  2. 2021Audio-Driven Emotional Video Portraitscited by 180
  3. 2023Single Motion Diffusioncited by 65
  4. 2022MoDi: Unconditional Motion Synthesis from Diverse Datacited by 59
  5. 2023TEDi: Temporally-Entangled Diffusion for Long-Term Motion Synthesiscited by 48
  6. 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusioncited by 33
  7. 2021Contact-Aware Retargeting of Skinned Motioncited by 31
  8. 2022Pretrained Diffusion Models for Unified Human Motion Synthesiscited by 26
  9. 2022GANimator: Neural Motion Synthesis from a Single Sequencecited by 23
  10. 2022ViA: View-invariant Skeleton Action Representation Learning via Motion Retargetingcited by 22
  11. 2022Deep Learning for Visual Speech Analysis: A Surveycited by 21
  12. 2024HUMOS: Human Motion Model Conditioned on Body Shapecited by 20
32 more
  1. 2022Video-driven Neural Physically-based Facial Asset for Productioncited by 17
  2. 2022Motion Inbetweening via Deep Delta-Interpolatorcited by 16
  3. 2023LAC: Latent Action Composition for Skeleton-based Action Segmentationcited by 15
  4. 2021MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networkscited by 13
  5. 2021Real-time RGBD-based Extended Body Pose Estimationcited by 12
  6. 2024ChatHuman: Chatting about 3D Humans with Toolscited by 11
  7. 2025Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motionscited by 11
  8. 2021Conditional Temporal Variational AutoEncoder for Action Video Predictioncited by 9
  9. 2023Pose-aware Attention Network for Flexible Motion Retargeting by Body Partcited by 9
  10. 2021A Shape-Aware Retargeting Approach to Transfer Human Motion and Appearance in Monocular Videoscited by 8
  11. 2025MotionRAG: Motion Retrieval-Augmented Image-to-Video Generationcited by 7
  12. 2021DisUnknown: Distilling Unknown Factors for Disentanglement Learningcited by 6
  13. 2023Correspondence-free online human motion retargetingcited by 6
  14. 2024Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstructioncited by 5
  15. 2024AnaMoDiff: 2D Analogical Motion Diffusion via Disentangled Denoisingcited by 4
  16. 2021Video Reenactment as Inductive Bias for Content-Motion Disentanglementcited by 3
  17. 2021JOKR: Joint Keypoint Representation for Unsupervised Cross-Domain Motion Retargetingcited by 3
  18. 2024Spatial and Surface Correspondence Field for Interaction Transfercited by 3
  19. 2025Occlusion-robust Stylization for Drawing-based 3D Animationcited by 3
  20. 2021Render In-between: Motion Guided Video Synthesis for Action Interpolationcited by 2
  21. 2022An Identity-Preserved Framework for Human Motion Transfercited by 2
  22. 2022Neural Sign Reenactor: Deep Photorealistic Sign Language Retargetingcited by 2
  23. 2021Towards Explainable, Privacy-Preserved Human-Motion Affect Recognitioncited by 1
  24. 2021Human Pose Transfer with Augmented Disentangled Feature Consistencycited by 1
  25. 2024Adversary-Guided Motion Retargeting for Skeleton Anonymizationcited by 1
  26. 2025Computerized Assessment of Motor Imitation for Distinguishing Autism in Video (CAMI-2DNet)cited by 1
  27. 2026EquiFusion: Kinematics-Agnostic Human Motion Prediction via Equivariant Latent Diffusioncited by 1
  28. 2021On the Pitfalls of Learning with Limited Data: A Facial Expression Recognition Case Studycited by 0
  29. 2024Behavior Imitation for Manipulator Control and Grasping with Deep Reinforcement Learningcited by 0
  30. 2025Taming Transformer for Emotion-Controllable Talking Face Generationcited by 0
  31. 2026SPECSIA: Stylization Dataset for Novel-View Enhancement in Drawing-based 3D Animationcited by 0
  32. 2026Retargeting Motions to Diverse Skeletons via Learnable Flatteningcited by 0