PersonaBooth: Personalized Text-to-Motion Generation
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Abstract (arXiv)
This paper introduces Motion Personalization, a new task that generates personalized motions aligned with text descriptions using several basic motions containing Persona. To support this novel task, we introduce a new large-scale motion dataset called PerMo (PersonaMotion), which captures the unique personas of multiple actors. We also propose a multi-modal finetuning method of a pretrained motion diffusion model called PersonaBooth. PersonaBooth addresses two main challenges: i) A significant distribution gap between the persona-focused PerMo dataset and the pretraining datasets, which lack persona-specific data, and ii) the difficulty of capturing a consistent persona from the motions vary in content (action type). To tackle the dataset distribution gap, we introduce a persona token to accept new persona features and perform multi-modal adaptation for both text and visuals during finetuning. To capture a consistent persona, we incorporate a contrastive learning technique to enhance intra-cohesion among samples with the same persona. Furthermore, we introduce a context-aware fusion mechanism to maximize the integration of persona cues from multiple input motions. PersonaBooth outperforms state-of-the-art motion style transfer methods, establishing a new benchmark for motion personalization.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 30 of its 39 references that are in the map. First posted on arXiv 10 Mar 2025.
Builds on
30 of 39 references.
References · 30
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2022Classifier-Free Diffusion Guidancecited by 5,847
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
- 2020Supervised Contrastive Learningcited by 2,829
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,245
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2022Human Motion Diffusion Modelcited by 1,080
- 2023LLaMA-Adapter: Efficient Fine-tuning of Language Models with Zero-init Attentioncited by 781
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
- 2024Movie Gen: A Cast of Media Foundation Modelscited by 644
18 more
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
- 2023BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editingcited by 442
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 441
- 2023InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuningcited by 345
- 2016The KIT Motion-Language Datasetcited by 338
- 2023TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesiscited by 198
- 2023Subject-Diffusion:Open Domain Personalized Text-to-Image Generation without Test-time Fine-tuningcited by 191
- 2020Unpaired Motion Style Transfer from Video to Animationcited by 94
- 2022Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phasescited by 72
- 2022Motion Puzzle: Arbitrary Motion Style Transfer by Body Partcited by 64
- 2024SMooDi: Stylized Motion Diffusion Modelcited by 37
- 2022Global-local Motion Transformer for Unsupervised Skeleton-based Action Learningcited by 33
- 2024Monkey See, Monkey Do: Harnessing Self-attention in Motion Diffusion for Zero-shot Motion Transfercited by 31
- 2024A Survey on Personalized Content Synthesis with Diffusion Modelscited by 29
- 2023A Data Perspective on Enhanced Identity Preservation for Diffusion Personalizationcited by 18
- 2024MoST: Motion Style Transformer between Diverse Action Contentscited by 18
- 2023Motion Capture Dataset for Practical Use of AI-based Motion Editing and Stylizationcited by 9
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Citing papers per year: 2025: 2; 2026: 12.
14 papers.
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- 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generationcited by 36
- 2026Beyond Global Alignment: Fine-Grained Motion-Language Retrieval via Pyramidal Shapley-Taylor Learningcited by 4
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humanscited by 4
- 2026Next-Scale Autoregressive Models for Text-to-Motion Generationcited by 4
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matchingcited by 4
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretrainingcited by 3
- 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generationcited by 2
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streamscited by 2
- 2025ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generationcited by 1
- 2026IAM: Identity-Aware Human Motion and Shape Joint Generationcited by 1
- 2026Robo-Saber: Generating and Simulating Virtual Reality Playerscited by 0
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Controlcited by 0
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026Timo: Taming Multimodal Diffusion Transformer for Human Motion Generation25 Sep 2026
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streams27 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026IAM: Identity-Aware Human Motion and Shape Joint Generation28 Apr 2026
- 2026MotionHiFlow: Text-to-motion via hierarchical flow matching25 Apr 2026
- 2026Next-Scale Autoregressive Models for Text-to-Motion Generation4 Apr 2026
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humans3 Apr 2026
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generation27 Feb 2026
- 2026Robo-Saber: Generating and Simulating Virtual Reality Players20 Feb 2026
- 2026Beyond Global Alignment: Fine-Grained Motion-Language Retrieval via Pyramidal Shapley-Taylor Learning29 Jan 2026
- 2026Beyond Global Alignment: Fine-Grained Motion-Language Retrieval via Pyramidal Shapley-Taylor Learningcited by 4
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humanscited by 4
- 2026Next-Scale Autoregressive Models for Text-to-Motion Generationcited by 4
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretrainingcited by 3
- 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generationcited by 2
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streamscited by 2
- 2025ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generationcited by 1
- 2026IAM: Identity-Aware Human Motion and Shape Joint Generationcited by 1
- 2026Robo-Saber: Generating and Simulating Virtual Reality Playerscited by 0
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Controlcited by 0
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusioncited by 0
- 2026Motion Style Slider: Endpoint-Supervised Continuous Style Control for Human Motion Diffusion25 Sep 2026
- 2026EchoAvatar: Real-time Generative Avatar Animation from Audio Streams27 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026IAM: Identity-Aware Human Motion and Shape Joint Generation28 Apr 2026
- 2026Next-Scale Autoregressive Models for Text-to-Motion Generation4 Apr 2026
- 2026SentiAvatar: Towards Expressive and Interactive Digital Humans3 Apr 2026
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generation27 Feb 2026
- 2026Robo-Saber: Generating and Simulating Virtual Reality Players20 Feb 2026
- 2026Beyond Global Alignment: Fine-Grained Motion-Language Retrieval via Pyramidal Shapley-Taylor Learning29 Jan 2026
- 2025ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generation2 Dec 2025
Similar, not cited
Close in wording, no citation either way
- 2024Two-in-One: Unified Multi-Person Interactive Motion Generation by Latent Diffusion Transformer
- 2025Visual Persona: Foundation Model for Full-Body Human Customization
- 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion
- 2026PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representation
- 2025VideoMage: Multi-Subject and Motion Customization of Text-to-Video Diffusion Models
- 2025Toward Rich Video Human-Motion2D Generation
- 2026Flexible Motion Generation from Language and Style References
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation