Capturing the motion of every joint: 3D human pose and shape estimation with independent tokens
Not on the map. Why?
Abstract (arXiv)
In this paper we present a novel method to estimate 3D human pose and shape from monocular videos. This task requires directly recovering pixel-alignment 3D human pose and body shape from monocular images or videos, which is challenging due to its inherent ambiguity. To improve precision, existing methods highly rely on the initialized mean pose and shape as prior estimates and parameter regression with an iterative error feedback manner. In addition, video-based approaches model the overall change over the image-level features to temporally enhance the single-frame feature, but fail to capture the rotational motion at the joint level, and cannot guarantee local temporal consistency. To address these issues, we propose a novel Transformer-based model with a design of independent tokens. First, we introduce three types of tokens independent of the image feature: textitjoint rotation tokens, shape token, and camera token. By progressively interacting with image features through Transformer layers, these tokens learn to encode the prior knowledge of human 3D joint rotations, body shape, and position information from large-scale data, and are updated to estimate SMPL parameters conditioned on a given image. Second, benefiting from the proposed token-based representation, we further use a temporal model to focus on capturing the rotational temporal information of each joint, which is empirically conducive to preventing large jitters in local parts. Despite being conceptually simple, the proposed method attains superior performances on the 3DPW and Human3.6M datasets. Using ResNet-50 and Transformer architectures, it obtains 42.0 mm error on the PA-MPJPE metric of the challenging 3DPW, outperforming state-of-the-art counterparts by a large margin. Code will be publicly available at https://github.com/yangsenius/INTHMRModel
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 48 of its 57 references that are in the map. First posted on arXiv 1 Mar 2023.
Builds on
48 of 57 references.
References · 48
- 2017Attention Is All You Needcited by 59,932
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,204
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2014Microsoft COCO: Common Objects in Contextcited by 17,498
- 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
- 2020End-to-End Object Detection with Transformerscited by 7,384
- 2020Training data-efficient image transformers & distillation through attentioncited by 4,560
- 2021SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformerscited by 2,923
- 2021ViViT: A Video Vision Transformercited by 1,610
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
36 more
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
- 2020End-to-End Video Instance Segmentation with Transformerscited by 443
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
- 2021Pix2seq: A Language Modeling Framework for Object Detectioncited by 345
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
- 2018Learning 3D Human Dynamics from Videocited by 315
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
- 2021Mesh Graphormercited by 264
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 216
- 2017Unite the People: Closing the Loop Between 3D and 2D Human Representationscited by 205
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2017PoseTrack: A Benchmark for Human Pose Estimation and Trackingcited by 173
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
- 2021HRFormer: High-Resolution Transformer for Dense Predictioncited by 149
- 2020TransPose: Keypoint Localization via Transformercited by 126
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2021TokenPose: Learning Keypoint Tokens for Human Pose Estimationcited by 106
- 2021Pose Recognition with Cascade Transformerscited by 99
- 2017Towards Accurate Markerless Human Shape and Pose Estimation over Timecited by 92
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 2019Sim2real transfer learning for 3D human pose estimation: motion to the rescuecited by 75
- 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
- 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 59
- 2022Poseur: Direct Human Pose Regression with Transformerscited by 43
- 2021Attend to Who You Are: Supervising Self-Attention for Keypoint Detection and Instance-Aware Associationcited by 2
Built on by
Citing papers per year: 2023: 3; 2024: 3; 2025: 1; 2026: 1.
8 papers.
- 2023CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformercited by 24
- 2024SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokenscited by 15
- 2024Human Mesh Recovery from Arbitrary Multi-view Imagescited by 5
- 2023PoseGen: Learning to Generate 3D Human Pose Dataset with NeRFcited by 2
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recoverycited by 2
- 2023Temporal-Aware Refinement for Video-based Human Pose and Shape Recoverycited by 0
- 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimationcited by 0
- 2026GenCape: Structure-Inductive Generative Modeling for Category-Agnostic Pose Estimationcited by 0
- 2026GenCape: Structure-Inductive Generative Modeling for Category-Agnostic Pose Estimation13 May 2026
- 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimation14 Oct 2025
- 2024SAT-HMR: Real-Time Multi-Person 3D Mesh Estimation via Scale-Adaptive Tokens29 Nov 2024
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recovery19 Mar 2024
- 2024Human Mesh Recovery from Arbitrary Multi-view Images19 Mar 2024
- 2023PoseGen: Learning to Generate 3D Human Pose Dataset with NeRF22 Dec 2023
- 2023Temporal-Aware Refinement for Video-based Human Pose and Shape Recovery16 Nov 2023
- 2023CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformer11 Nov 2023