Dual networks based 3D Multi-Person Pose Estimation from Monocular Video
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Abstract (arXiv)
Monocular 3D human pose estimation has made progress in recent years. Most of the methods focus on single persons, which estimate the poses in the person-centric coordinates, i.e., the coordinates based on the center of the target person. Hence, these methods are inapplicable for multi-person 3D pose estimation, where the absolute coordinates (e.g., the camera coordinates) are required. Moreover, multi-person pose estimation is more challenging than single pose estimation, due to inter-person occlusion and close human interactions. Existing top-down multi-person methods rely on human detection (i.e., top-down approach), and thus suffer from the detection errors and cannot produce reliable pose estimation in multi-person scenes. Meanwhile, existing bottom-up methods that do not use human detection are not affected by detection errors, but since they process all persons in a scene at once, they are prone to errors, particularly for persons in small scales. To address all these challenges, we propose the integration of top-down and bottom-up approaches to exploit their strengths. Our top-down network estimates human joints from all persons instead of one in an image patch, making it robust to possible erroneous bounding boxes. Our bottom-up network incorporates human-detection based normalized heatmaps, allowing the network to be more robust in handling scale variations. Finally, the estimated 3D poses from the top-down and bottom-up networks are fed into our integration network for final 3D poses. To address the common gaps between training and testing data, we do optimization during the test time, by refining the estimated 3D human poses using high-order temporal constraint, re-projection loss, and bone length regularizations. Our evaluations demonstrate the effectiveness of the proposed method. Code and models are available: https://github.com/3dpose/3D-Multi-Person-Pose.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 75 of its 100 references that are in the map. First posted on arXiv 2 May 2022.
Builds on
75 of 100 references.
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38 more
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50 most cited of 75 All 75 (JSON)
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Citing papers per year: 2022: 3; 2023: 5; 2024: 3; 2025: 1; 2026: 1.
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- 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
- 2023Human Pose as Compositional Tokenscited by 45
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2023Rethinking pose estimation in crowds: overcoming the detection information-bottleneck and ambiguitycited by 13
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wildcited by 12
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2022VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Datacited by 10
- 2022Bottom-Up 2D Pose Estimation via Dual Anatomical Centers for Small-Scale Personscited by 5
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimationcited by 2
- 2025Systematic Comparison of Projection Methods for Monocular 3D Human Pose Estimation on Fisheye Imagescited by 1
- 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encodingcited by 0
- 2024Cross-Domain Knowledge Distillation for Low-Resolution Human Pose Estimationcited by 0
- 2026Learning Quantised Structure-Preserving Motion Representations for Dance Fingerprinting1 Apr 2026
- 2025Systematic Comparison of Projection Methods for Monocular 3D Human Pose Estimation on Fisheye Images24 Jun 2025
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild3 Jun 2024
- 2024Cross-Domain Knowledge Distillation for Low-Resolution Human Pose Estimation19 May 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimation24 Dec 2023
- 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encoding21 Sep 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2023Rethinking pose estimation in crowds: overcoming the detection information-bottleneck and ambiguity13 Jun 2023
- 2023Human Pose as Compositional Tokens21 Mar 2023
- 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formats29 Dec 2022
- 2022Bottom-Up 2D Pose Estimation via Dual Anatomical Centers for Small-Scale Persons25 Aug 2022
1 more
- 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formatscited by 50
- 2023Human Pose as Compositional Tokenscited by 45
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2023Rethinking pose estimation in crowds: overcoming the detection information-bottleneck and ambiguitycited by 13
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wildcited by 12
- 2024Deep learning for 3D human pose estimation and mesh recovery: A surveycited by 11
- 2022VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Datacited by 10
- 2022Bottom-Up 2D Pose Estimation via Dual Anatomical Centers for Small-Scale Personscited by 5
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimationcited by 2
- 2025Systematic Comparison of Projection Methods for Monocular 3D Human Pose Estimation on Fisheye Imagescited by 1
- 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encodingcited by 0
- 2024Cross-Domain Knowledge Distillation for Low-Resolution Human Pose Estimationcited by 0
12 most cited of 13 All 13 (JSON)
- 2026Learning Quantised Structure-Preserving Motion Representations for Dance Fingerprinting1 Apr 2026
- 2025Systematic Comparison of Projection Methods for Monocular 3D Human Pose Estimation on Fisheye Images24 Jun 2025
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild3 Jun 2024
- 2024Cross-Domain Knowledge Distillation for Low-Resolution Human Pose Estimation19 May 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2023STRIDE: Single-video based Temporally Continuous Occlusion-Robust 3D Pose Estimation24 Dec 2023
- 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encoding21 Sep 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2023Rethinking pose estimation in crowds: overcoming the detection information-bottleneck and ambiguity13 Jun 2023
- 2023Human Pose as Compositional Tokens21 Mar 2023
- 2022Learning 3D Human Pose Estimation from Dozens of Datasets using a Geometry-Aware Autoencoder to Bridge Between Skeleton Formats29 Dec 2022
- 2022Bottom-Up 2D Pose Estimation via Dual Anatomical Centers for Small-Scale Persons25 Aug 2022
12 newest of 13 All 13 (JSON)