Multi-Person 3D Pose and Shape Estimation via Inverse Kinematics and Refinement
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Abstract (arXiv)
Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D mesh reconstruction becomes more challenging due to the ambiguity introduced by person-to-person occlusions. To tackle the challenges, we propose a coarse-to-fine pipeline that benefits from 1) inverse kinematics from the occlusion-robust 3D skeleton estimation and 2) Transformer-based relation-aware refinement techniques. In our pipeline, we first obtain occlusion-robust 3D skeletons for multiple persons from an RGB image. Then, we apply inverse kinematics to convert the estimated skeletons to deformable 3D mesh parameters. Finally, we apply the Transformer-based mesh refinement that refines the obtained mesh parameters considering intra- and inter-person relations of 3D meshes. Via extensive experiments, we demonstrate the effectiveness of our method, outperforming state-of-the-arts on 3DPW, MuPoTS and AGORA datasets.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 53 of its 77 references that are in the map. First posted on arXiv 24 Oct 2022.
Builds on
53 of 77 references.
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38 more
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2022: 1; 2023: 2; 2024: 4; 2025: 4.
11 papers.
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 18
- 2024Reconstructing Close Human Interactions from Multiple Viewscited by 7
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Surveycited by 6
- 2022Image-free Domain Generalization via CLIP for 3D Hand Pose Estimationcited by 4
- 20243D Reconstruction of Interacting Multi-Person in Clothing from a Single Imagecited by 4
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2024Leveraging Anthropometric Measurements to Improve Human Mesh Estimation and Ensure Consistent Body Shapescited by 2
- 2025PoseSyn: Synthesizing Diverse 3D Pose Data from In-the-Wild 2D Datacited by 1
- 2025MobileOcc: A Human-Aware Semantic Occupancy Dataset for Mobile Robotscited by 1
- 2025Leveraging 2D Masked Reconstruction for Domain Adaptation of 3D Pose Estimationcited by 0
- 2025MobileOcc: A Human-Aware Semantic Occupancy Dataset for Mobile Robots21 Nov 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025PoseSyn: Synthesizing Diverse 3D Pose Data from In-the-Wild 2D Data17 Mar 2025
- 2025Leveraging 2D Masked Reconstruction for Domain Adaptation of 3D Pose Estimation14 Jan 2025
- 2024Leveraging Anthropometric Measurements to Improve Human Mesh Estimation and Ensure Consistent Body Shapes26 Sep 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2024Reconstructing Close Human Interactions from Multiple Views29 Jan 2024
- 20243D Reconstruction of Interacting Multi-Person in Clothing from a Single Image12 Jan 2024
- 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Survey19 Oct 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2022Image-free Domain Generalization via CLIP for 3D Hand Pose Estimation30 Oct 2022