mlsanityData to 19 Oct 2026

ResStreamGS: Residual-Sensitive Dual-Stream Gaussian Splatting for Mobile Volumetric Video Streaming

arXiv 2610.21121 ↗First posted 15 Oct 2026cs.GR cs.CVcited by 0

On the map: 3D reconstruction and neural rendering → Dynamic scene reconstruction also fits: 3D Gaussian splatting methods

Abstract (arXiv)

Real-time mobile volumetric video enables immersive free-viewpoint experiences, but delivering high-quality 3D content under constrained bandwidth and computation remains challenging. Recent 3D Gaussian Splatting (3DGS) systems, such as V3, enable efficient mobile streaming by encoding time-varying Gaussian attributes with commodity video codecs and hardware decoding. However, existing pipelines treat all Gaussians as frame-varying signals, which is poorly suited to full-scene content where large portions remain temporally stable. Our empirical study shows that frame-wise adaptation and video coding of all Gaussians cause quality degradation in complex full-scene content, particularly in temporally stable regions. To address this issue, we propose ResStreamGS, a residual-sensitive dual-stream framework that processes Gaussians according to their temporal behavior. ResStreamGS identifies residual-sensitive primitives through lightweight probe adaptation and reuses stable Gaussians within each Group of Pictures (GOP). Stable Gaussians are transmitted once per GOP, while only residual-sensitive Gaussians remain in the frame-wise hardware-decodable video stream. Experiments on complex full-scene volumetric videos show that ResStreamGS improves post-codec PSNR by 7.51--8.35~dB over a controlled V3-style all-Gaussians baseline, reduces amortized payload by up to 56.5%, and achieves 30.883~FPS on a Qualcomm Snapdragon 778G platform.

Key facts. No citing papers in the map yet (data through 19 Oct 2026). Placed in Dynamic scene reconstruction, one of 15 directions in 3D reconstruction and neural rendering. Builds on 38 of its 49 references that are in the map. First posted on arXiv 15 Oct 2026.

Builds on

38 of 49 references.

Closest ancestors · 7

Same direction, newest first

  1. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes17 Oct
  2. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians20 Sep
  3. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis28 Dec
  4. 20234D Gaussian Splatting for Real-Time Dynamic Scene Rendering12 Oct
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction22 Sep
  6. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis18 Aug
  7. 2023HexPlane: A Fast Representation for Dynamic Scenes23 Jan

Other references · 31

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,506
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,485
  3. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,217
  4. 2020Image Quality Assessment: Unifying Structure and Texture Similaritycited by 827
  5. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 761
  6. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 758
  7. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 474
  8. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 468
  9. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 426
  10. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 399
  11. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 350
  12. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 255
19 more
  1. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 224
  2. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 221
  3. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 195
  4. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 174
  5. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 167
  6. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 161
  7. 2023Drivable 3D Gaussian Avatarscited by 124
  8. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 120
  9. 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 30
  10. 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 26
  11. 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 24
  12. 2024A Hierarchical Compression Technique for 3D Gaussian Splatting Compressioncited by 18
  13. 2026Mobile-GS: Real-time Gaussian Splatting for Mobile Devicescited by 15
  14. 2024SwinGS: Sliding Window Gaussian Splatting for Volumetric Video Streaming with Arbitrary Lengthcited by 13
  15. 2025SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splattingcited by 12
  16. 2025Adaptive 3D Gaussian Splatting Video Streamingcited by 3
  17. 2025Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptationcited by 2
  18. 2026GSStream: 3D Gaussian Splatting based Volumetric Scene Streaming Systemcited by 1
  19. 2026CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splattingcited by 1

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  1. 2026LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction
  2. 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming
  3. 2026MoQSplat: Adaptive Progressive Streaming of 3D Gaussian Splatting via MoQ
  4. 2025Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstruction
  5. 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Video
  6. 2026SplatStream: Fine Granular Scalable Gaussian Splatting for Adaptive 3D Scene Streaming
  7. 2025AirGS: Real-Time 4D Gaussian Streaming for Free-Viewpoint Video Experiences
  8. 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstruction