Adaptive 3D Gaussian Splatting Video Streaming
Not on the map. Why?
Abstract (arXiv)
The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its substantially larger data volume and the heightened complexity involved in compression and transmission. To address these issues, we introduce an innovative framework for 3DGS volumetric video streaming. Specifically, we design a 3DGS video construction method based on the Gaussian deformation field. By employing hybrid saliency tiling and differentiated quality modeling of 3DGS video, we achieve efficient data compression and adaptation to bandwidth fluctuations while ensuring high transmission quality. Then we build a complete 3DGS video streaming system and validate the transmission performance. Through experimental evaluation, our method demonstrated superiority over existing approaches in various aspects, including video quality, compression effectiveness, and transmission rate.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 10 of its 17 references that are in the map. First posted on arXiv 19 Jul 2025.
Builds on
10 of 17 references.
References · 10
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
- 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
- 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 28
- 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenescited by 20
- 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
- 2025L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Deliverycited by 6
Built on by
Citing papers per year: 2026: 2.
2 papers.