mlsanityData to 14 Oct 2026

Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptation

arXiv 2507.14454 ↗First posted 19 Jul 2025cs.CV cs.MM eess.IVcited by 1

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Abstract (arXiv)

3D Gaussian splatting video (3DGS) streaming has recently emerged as a research hotspot in both academia and industry, owing to its impressive ability to deliver immersive 3D video experiences. However, research in this area is still in its early stages, and several fundamental challenges, such as tiling, quality assessment, and bitrate adaptation, require further investigation. In this paper, we tackle these challenges by proposing a comprehensive set of solutions. Specifically, we propose an adaptive 3DGS tiling technique guided by saliency analysis, which integrates both spatial and temporal features. Each tile is encoded into versions possessing dedicated deformation fields and multiple quality levels for adaptive selection. We also introduce a novel quality assessment framework for 3DGS video that jointly evaluates spatial-domain degradation in 3DGS representations during streaming and the quality of the resulting 2D rendered images. Additionally, we develop a meta-learning-based adaptive bitrate algorithm specifically tailored for 3DGS video streaming, achieving optimal performance across varying network conditions. Extensive experiments demonstrate that our proposed approaches significantly outperform state-of-the-art methods.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 26 of its 47 references that are in the map. First posted on arXiv 19 Jul 2025.

Builds on

26 of 47 references.

References · 26

  1. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  2. 2017VoxelNet: End-to-End Learning for Point Cloud Based 3D Object Detectioncited by 1,323
  3. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  4. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
  5. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  6. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
  7. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  8. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  9. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
  10. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  11. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 36
  12. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
14 more
  1. 2024V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussianscited by 29
  2. 2018Flex-Convolution (Million-Scale Point-Cloud Learning Beyond Grid-Worlds)cited by 23
  3. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 21
  4. 2025Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenescited by 20
  5. 2025StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streamscited by 14
  6. 2023From Capture to Display: A Survey on Volumetric Videocited by 9
  7. 2025GS-QA: Comprehensive Quality Assessment Benchmark for Gaussian Splatting View Synthesiscited by 9
  8. 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9
  9. 2025L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Deliverycited by 6
  10. 2022Towards Holographic Video Communications: A Promising AI-driven Solutioncited by 5
  11. 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representationcited by 3
  12. 2023Progressive Frame Patching for FoV-based Point Cloud Video Streamingcited by 2
  13. 2023Viewport Prediction for Volumetric Video Streaming by Exploring Video Saliency and Trajectory Informationcited by 2
  14. 2023Reinforcement Learning -based Adaptation and Scheduling Methods for Multi-source DASHcited by 1

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