mlsanityData to 7 Oct 2026

PhysGen: Physically Grounded 3D Shape Generation for Industrial Design

arXiv 2512.00422 ↗First posted 29 Nov 2025cs.CVcited by 5

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Abstract (arXiv)

Existing generative models for 3D shapes can synthesize high-fidelity and visually plausible shapes. For certain classes of shapes that have undergone an engineering design process, the realism of the shape is tightly coupled with the underlying physical properties, e.g., aerodynamic efficiency for automobiles. Since existing methods lack knowledge of such physics, they are unable to use this knowledge to enhance the realism of shape generation. Motivated by this, we propose a unified physics-based 3D shape generation pipeline, with a focus on industrial design applications. Specifically, we introduce a new flow matching model with explicit physical guidance, consisting of an alternating update process. We iteratively perform a velocity-based update and a physics-based refinement, progressively adjusting the latent code to align with the desired 3D shapes and physical properties. We further strengthen physical validity by incorporating a physics-aware regularization term into the velocity-based update step. To support such physics-guided updates, we build a shape-and-physics variational autoencoder (SP-VAE) that jointly encodes shape and physics information into a unified latent space. The experiments on three benchmarks show that this synergistic formulation improves shape realism beyond mere visual plausibility. Our code and model weights are available at https://github.com/kasvii/PhysGen.

Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 46 of its 56 references that are in the map. First posted on arXiv 29 Nov 2025.

Builds on

46 of 56 references.

References · 46

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34 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 5.

5 papers.

Similar, not cited

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  1. 2024Precise-Physics Driven Text-to-3D Generation
  2. 2025PhysX-3D: Physical-Grounded 3D Asset Generation
  3. 20253DID: Direct 3D Inverse Design for Aerodynamics with Physics-Aware Optimization
  4. 2026Gen2Physics: Grounding Generated 3D Meshes in Physics via Multi-View Material Decomposition
  5. 2026PhysX-Omni: Unified Simulation-Ready Physical 3D Generation for Rigid, Deformable, and Articulated Objects
  6. 2025PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image
  7. 2026PhyScene3D: Physically Consistent Interactive 3D Tabletop Scene Generation
  8. 2025Shape from Semantics: 3D Shape Generation from Multi-View Semantics